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Winner · swed3-'s team

13

74 kills · 5 players

de_dust2 · 27 min

17 rounds · 2026-05-31

Europe 5v5 Queue

k13pak's team

4

50 kills · 5 players

Top fragger

plan

20 kills

Top impact

plan

104 ADR

Util damage

GaTenShou

261 HP

Weak spots this match

vs lifetime baseline
  • NAZARkin-

    K/D 0.21 (avg 1.01)

    -79%
  • NAZARkin-

    ADR 31 (avg 74)

    -58%
  • okuno

    K/D 0.82 (avg 1.04)

    -21%
  • okuno

    HS % 43% (avg 52%)

    -17%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

swed3-'s team

10 · 3

plan

L103

20/7/5 · 1760 dmg

ADR

104

HS%

35

K/D

2.86

Entry 5/0Multi 3Util 240AWP 8Pistol 3

swed3-

L103

19/10/0 · 1379 dmg

ADR

81

HS%

42

K/D

1.90

Entry 2/0Util 12AWP 1Pistol 1

-kazah7

L103

13/11/5 · 1543 dmg

ADR

91

HS%

54

K/D

1.18

Entry 4/0Multi 2Util 132Pistol 2

GaTenShou

L101

12/10/11 · 1588 dmg

ADR

93

HS%

50

K/D

1.20

Entry 2/0Util 261Pistol 6

Skoropadn

L103

10/13/9 · 1311 dmg

ADR

77

HS%

50

K/D

0.77

Entry 2/0Util 21Pistol 1

k13pak's team

2 · 2

matafakaboy

2

16/15/4 · 1638 dmg

ADR

96

HS%

69

K/D

1.07

Multi 2Util 11Pistol 6

okuno

L101

14/17/2 · 1283 dmg

ADR

76

HS%

43

K/D

0.82

Multi 1Util 20AWP 3Pistol 3
K/D -21%HS % -17%

spinoffer

L10

9/15/2 · 1116 dmg

ADR

66

HS%

56

K/D

0.60

Entry 1/0Util 41Pistol 1

k13pak

L10

8/13/8 · 1203 dmg

ADR

71

HS%

62

K/D

0.62

Util 9Pistol 1

NAZARkin-

L101

3/14/3 · 523 dmg

ADR

31

HS%

67

K/D

0.21

Entry 1/0AWP 1Pistol 2
K/D -79%ADR -58%HS % +40%

Half-by-half

First half

10 · 2

Second half

3 · 2

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.