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DimeDrollI's team

3

44 kills · 5 players

de_mirage · 24 min

16 rounds · 2026-06-02

Europe 5v5 Queue

Winner · WhyCryingBro's team

13

74 kills · 5 players

Top fragger

AhilotTroqq

19 kills

Top impact

morfp

122 ADR

Util damage

Memodila

182 HP

Weak spots this match

vs lifetime baseline
  • Sitayoo

    K/D 0.27 (avg 0.98)

    -72%
  • Sitayoo

    ADR 40 (avg 79)

    -49%
  • nefn_

    K/D 0.73 (avg 1.29)

    -43%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

DimeDrollI's team

2 · 1

Halbtaub

L8

12/16/5 · 1696 dmg

ADR

106

HS%

75

K/D

0.75

Multi 1Util 147Pistol 3

nefn_

L81

11/15/6 · 1392 dmg

ADR

87

HS%

55

K/D

0.73

Entry 2/0Multi 1Util 57Pistol 6
K/D -43%HS % +20%

_LUC1F3R

L81

9/14/2 · 985 dmg

ADR

62

HS%

67

K/D

0.64

Entry 1/0Util 35AWP 2Pistol 4

DimeDrollI

L81

8/14/0 · 743 dmg

ADR

46

HS%

75

K/D

0.57

Entry 1/0Multi 1Util 4Pistol 1

Sitayoo

L8

4/15/3 · 640 dmg

ADR

40

HS%

75

K/D

0.27

Entry 1/0Util 1Pistol 1
K/D -72%ADR -49%HS % +67%

WhyCryingBro's team

10 · 3

AhilotTroqq

L84

19/9/5 · 1629 dmg

ADR

102

HS%

53

K/D

2.11

Entry 2/0Multi 1Pistol 3

morfp

L83

18/8/6 · 1951 dmg

ADR

122

HS%

50

K/D

2.25

Entry 2/0Multi 2Util 170Pistol 4

Memodila

L82

17/9/7 · 1898 dmg

ADR

119

HS%

41

K/D

1.89

Entry 3/0Multi 2Util 182Pistol 3

WhyCryingBro

L81

10/8/1 · 998 dmg

ADR

62

HS%

20

K/D

1.25

Entry 3/0AWP 6Pistol 1

Cexmachine

L83

10/10/8 · 1188 dmg

ADR

74

HS%

90

K/D

1.00

Entry 1/0Multi 1Util 29Pistol 4

Half-by-half

First half

2 · 10

Second half

1 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.