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arb-x's team

1

40 kills · 5 players

de_dust2 · 24 min

14 rounds · 2026-04-05

Europe 5v5 Queue

Winner · HabiL1ve's team

13

66 kills · 5 players

Top fragger

HabiL1ve

16 kills

Top impact

HabiL1ve

111 ADR

Util damage

ooponion

74 HP

Weak spots this match

vs lifetime baseline
  • arb-x

    K/D 0.50 (avg 0.68)

    -26%
  • slomka1312

    HS % 33% (avg 41%)

    -20%
  • arb-x

    HS % 29% (avg 35%)

    -17%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

arb-x's team

1 · 0

slomka1312

L31

12/13/1 · 1255 dmg

ADR

90

HS%

33

K/D

0.92

Entry 1/0Multi 1Util 6AWP 3
HS % -20%ADR +30%K/D +23%

Tropoje95

L3

11/13/2 · 1353 dmg

ADR

97

HS%

27

K/D

0.85

Entry 2/0Multi 1AWP 1Pistol 1

arb-x

L3

7/14/2 · 922 dmg

ADR

66

HS%

29

K/D

0.50

Pistol 1
K/D -26%HS % -17%

Ismet_2

L4

6/14/2 · 845 dmg

ADR

60

HS%

0

K/D

0.43

Entry 2/0

NYXKANTON

L3

4/13/5 · 633 dmg

ADR

45

HS%

25

K/D

0.31

Util 47

HabiL1ve's team

11 · 2

HabiL1ve

L43

16/8/5 · 1551 dmg

ADR

111

HS%

50

K/D

2.00

Multi 2Util 64AWP 4
K/D +111%ADR +44%

ooponion

L34

15/10/4 · 1547 dmg

ADR

111

HS%

47

K/D

1.50

Entry 3/0Multi 1Util 74Pistol 3

Dorekqe__s

L23

14/7/6 · 1529 dmg

ADR

109

HS%

50

K/D

2.00

Entry 1/0Util 13Pistol 3

olikyo

L43

12/6/4 · 1031 dmg

ADR

74

HS%

33

K/D

2.00

Entry 3/0Util 58AWP 2Pistol 2

Kroftfohra

L3

9/9/6 · 1081 dmg

ADR

77

HS%

67

K/D

1.00

Entry 2/0Util 23Pistol 4
K/D +49%ADR +26%

Half-by-half

First half

1 · 11

Second half

0 · 2

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.