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input_king's team

6

60 kills · 5 players

de_dust2 · 36 min

19 rounds · 2026-06-01

Europe 5v5 Queue

Winner · OmeN-siu's team

13

81 kills · 5 players

Top fragger

OmeN-siu

19 kills

Top impact

moonlyjanbyr

107 ADR

Util damage

moonlyjanbyr

223 HP

Weak spots this match

vs lifetime baseline
  • -MaTriX7-

    K/D 1.07 (avg 1.44)

    -26%
  • -MaTriX7-

    ADR 75 (avg 91)

    -18%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

input_king's team

3 · 3

-MaTriX7-

L101

15/14/3 · 1419 dmg

ADR

75

HS%

47

K/D

1.07

Entry 1/0Multi 1Util 146Pistol 2
K/D -26%ADR -18%

input_king

L102

14/16/5 · 1753 dmg

ADR

92

HS%

71

K/D

0.88

Entry 1/0Multi 2Pistol 5

ATTARAXXX

L102

12/16/7 · 1390 dmg

ADR

73

HS%

67

K/D

0.75

Entry 1/0Multi 2Util 3Pistol 4

fouleyed

L10

10/17/6 · 1076 dmg

ADR

57

HS%

60

K/D

0.59

Entry 3/0Util 148Pistol 2

gatsment

L101

9/18/3 · 1223 dmg

ADR

64

HS%

33

K/D

0.50

Entry 3/0Multi 1AWP 8Pistol 1

OmeN-siu's team

9 · 4

OmeN-siu

L104

19/9/3 · 1772 dmg

ADR

93

HS%

42

K/D

2.11

Entry 1/0Multi 2Util 83AWP 6Pistol 5

moonlyjanbyr

L102

18/12/9 · 2035 dmg

ADR

107

HS%

61

K/D

1.50

Entry 3/0Multi 1Util 223AWP 1Pistol 1
ADR +15%HS % +13%

nubik_-

L103

17/14/4 · 1793 dmg

ADR

94

HS%

24

K/D

1.21

Entry 3/0Multi 1Util 1Pistol 2

rusav

L103

17/12/2 · 1840 dmg

ADR

97

HS%

41

K/D

1.42

Entry 3/0Multi 2Util 106AWP 5Pistol 5
K/D +28%ADR +22%

TonyEvilDude

L81

10/13/3 · 1126 dmg

ADR

59

HS%

50

K/D

0.77

Util 36Pistol 1

Half-by-half

First half

3 · 9

Second half

3 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.