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Winner · pattA's team

13

91 kills · 5 players

de_ancient · 38 min

24 rounds · 2026-05-28

Europe 5v5 Queue

jagariinos's team

11

86 kills · 5 players

Top fragger

Gotfredsen

28 kills

Top impact

jagariinos

104 ADR

Util damage

jagariinos

160 HP

Weak spots this match

vs lifetime baseline
  • QuickSCOB

    ADR 70 (avg 83)

    -15%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

pattA's team

7 · 6

Gotfredsen

L77

28/18/6 · 2399 dmg

ADR

100

HS%

29

K/D

1.56

Entry 6/0Multi 2Util 107AWP 2Pistol 9

4dRi5

L73

21/17/7 · 2325 dmg

ADR

97

HS%

33

K/D

1.24

Entry 3/0Util 114Pistol 2

SenLar

L41

17/22/6 · 1936 dmg

ADR

81

HS%

59

K/D

0.77

Entry 3/0Util 142Pistol 5

_LooKouT

L52

14/16/11 · 1872 dmg

ADR

78

HS%

50

K/D

0.88

Multi 1Util 84Pistol 2

pattA

L8

11/17/9 · 1420 dmg

ADR

59

HS%

55

K/D

0.65

Entry 1/0Util 136Pistol 3

jagariinos's team

5 · 6

jagariinos

L83

21/16/7 · 2487 dmg

ADR

104

HS%

52

K/D

1.31

Entry 7/0Multi 2Util 160Pistol 7
K/D -11%HS % +13%

vormula69

L42

20/17/4 · 2174 dmg

ADR

91

HS%

60

K/D

1.18

Entry 1/0Util 157Pistol 2

QuickSCOB

L83

18/19/5 · 1683 dmg

ADR

70

HS%

56

K/D

0.95

Entry 1/0Multi 2Util 29Pistol 5
ADR -15%K/D -13%HS % +19%

riisok1

L63

16/19/4 · 1724 dmg

ADR

72

HS%

44

K/D

0.84

Multi 2Util 91Pistol 2

Blazetrakal

L5

11/20/5 · 1493 dmg

ADR

62

HS%

73

K/D

0.55

Entry 2/0Util 158Pistol 2

Half-by-half

First half

7 · 5

Second half

6 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.