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pohmeljjj's team

9

71 kills · 5 players

de_ancient · 35 min

22 rounds · 2026-05-31

Europe 5v5 Queue

Winner · xtn_ed's team

13

94 kills · 5 players

Top fragger

popo4ka666

26 kills

Top impact

-freekiIL

106 ADR

Util damage

VANDAL512

254 HP

Weak spots this match

vs lifetime baseline
  • n0nn

    K/D 0.65 (avg 1.28)

    -49%
  • n0nn

    HS % 38% (avg 52%)

    -27%
  • n0nn

    ADR 69 (avg 90)

    -23%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

pohmeljjj's team

7 · 2

-freekiIL

L104

25/16/4 · 2338 dmg

ADR

106

HS%

64

K/D

1.56

Entry 3/0Multi 3Util 46AWP 1Pistol 9

pohmeljjj

L103

14/17/4 · 1780 dmg

ADR

81

HS%

50

K/D

0.82

Multi 1Util 15Pistol 4

n0nn

L10

13/20/5 · 1514 dmg

ADR

69

HS%

38

K/D

0.65

Util 71AWP 1Pistol 2
K/D -49%HS % -27%

OMAHAAAA

L91

11/21/6 · 1593 dmg

ADR

72

HS%

55

K/D

0.52

Entry 5/0Util 83Pistol 6

-fleat

L101

8/21/6 · 1219 dmg

ADR

55

HS%

0

K/D

0.38

Entry 2/0Multi 1Util 130

xtn_ed's team

5 · 8

popo4ka666

L105

26/12/2 · 2212 dmg

ADR

101

HS%

23

K/D

2.17

Entry 2/0Multi 1Util 177AWP 3Pistol 4

krfw

L102

21/15/7 · 2303 dmg

ADR

105

HS%

71

K/D

1.40

Entry 6/0Util 31Pistol 4

gapsho-

L10

20/15/7 · 1901 dmg

ADR

86

HS%

30

K/D

1.33

Util 130Pistol 2

VANDAL512

L105

17/12/7 · 1932 dmg

ADR

88

HS%

35

K/D

1.42

Entry 3/0Util 254Pistol 2

xtn_ed

L101

10/17/11 · 1620 dmg

ADR

74

HS%

30

K/D

0.59

Entry 1/0Util 206AWP 1

Half-by-half

First half

7 · 5

Second half

2 · 8

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.