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DE4DHE4D's team

11

67 kills · 5 players

de_dust2 · 40 min

24 rounds · 2026-05-20

Europe 5v5 Queue

Winner · PILICA's team

13

81 kills · 5 players

Top fragger

L4NK0

20 kills

Top impact

L4NK0

86 ADR

Util damage

L4NK0

248 HP

Weak spots this match

vs lifetime baseline
  • _Sk1nky_

    K/D 0.60 (avg 1.21)

    -50%
  • _Sk1nky_

    ADR 61 (avg 76)

    -20%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

DE4DHE4D's team

7 · 4

DE4DHE4D

L83

17/16/5 · 1900 dmg

ADR

79

HS%

47

K/D

1.06

Entry 2/0Multi 1Util 211AWP 2Pistol 1

artmeist3r

L92

14/12/6 · 1617 dmg

ADR

67

HS%

36

K/D

1.17

Entry 1/0Multi 1Util 53AWP 9Pistol 2

malik_st

L93

14/17/3 · 1236 dmg

ADR

52

HS%

93

K/D

0.82

Entry 3/0Multi 2Util 96Pistol 1

BLENDIcs2

L92

13/17/7 · 1743 dmg

ADR

73

HS%

54

K/D

0.76

Entry 3/0Multi 1Util 176AWP 1Pistol 1

_Sk1nky_

L91

9/15/6 · 1453 dmg

ADR

61

HS%

44

K/D

0.60

Entry 3/0Multi 1Util 109Pistol 1
K/D -50%ADR -20%

PILICA's team

5 · 8

L4NK0

L92

20/12/5 · 2060 dmg

ADR

86

HS%

45

K/D

1.67

Entry 1/0Multi 1Util 248AWP 1

NedoSn1per

L93

19/14/4 · 1813 dmg

ADR

76

HS%

63

K/D

1.36

Entry 1/0Multi 1Util 226AWP 2Pistol 4

SuuLeee

L73

17/18/8 · 1914 dmg

ADR

80

HS%

59

K/D

0.94

Entry 2/0Multi 1Util 204Pistol 1

bambi-_-

L103

15/14/2 · 1542 dmg

ADR

64

HS%

53

K/D

1.07

Entry 5/0Multi 2Util 60AWP 8Pistol 3

PILICA

L72

10/14/7 · 1544 dmg

ADR

64

HS%

40

K/D

0.71

Entry 3/0Multi 1Util 129Pistol 3

Half-by-half

First half

7 · 5

Second half

4 · 8

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.