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Winner · meow24's team

16

105 kills · 5 players

de_dust2 · 45 min

29 rounds · 2026-06-08

Europe 5v5 Queue

RoDNes's team

13

97 kills · 5 players

Top fragger

MozoClassic

31 kills

Top impact

MozoClassic

108 ADR

Util damage

maxiaoming

167 HP

Weak spots this match

vs lifetime baseline
  • -VD

    HS % 43% (avg 55%)

    -22%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

meow24's team

6 · 6 · OT 4

MozoClassic

L85

31/18/7 · 3136 dmg

ADR

108

HS%

42

K/D

1.72

Entry 6/0Multi 4Util 132AWP 3Pistol 6

-VD

L84

23/19/5 · 2568 dmg

ADR

89

HS%

43

K/D

1.21

Entry 4/0Multi 2Util 127AWP 1Pistol 3
HS % -22%K/D +12%

iiadam

L63

21/21/4 · 2134 dmg

ADR

74

HS%

14

K/D

1.00

Entry 3/0Multi 3Util 2AWP 7Pistol 4

meow24

L42

20/20/6 · 2246 dmg

ADR

77

HS%

20

K/D

1.00

Entry 4/0Multi 1Util 75AWP 6Pistol 1

SANAD_0

L42

10/21/3 · 1379 dmg

ADR

48

HS%

60

K/D

0.48

Util 54Pistol 1

RoDNes's team

6 · 6 · OT 1

maxiaoming

L74

26/20/6 · 2689 dmg

ADR

93

HS%

38

K/D

1.30

Entry 5/0Multi 1Util 167AWP 10Pistol 3

RoDNes

L83

22/21/5 · 2924 dmg

ADR

101

HS%

59

K/D

1.05

Entry 1/0Multi 1Util 122AWP 1Pistol 2

NishantC4

L53

21/21/9 · 2258 dmg

ADR

78

HS%

57

K/D

1.00

Entry 1/0Multi 3Util 19AWP 1Pistol 3

Shurishuri

L6

16/23/9 · 2002 dmg

ADR

69

HS%

44

K/D

0.70

Entry 3/0AWP 1

KrokXen

L73

12/20/4 · 1141 dmg

ADR

39

HS%

67

K/D

0.60

Entry 2/0Util 68

Half-by-half

First half

6 · 6

Second half

6 · 6

Overtime

4 · 1

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.