Beta preview·You're viewing sample data. Connect Steam to load your real CS2 stats, inventory and Mate Score.
cs2mate
Connect Steam

Winner · Xhekki's team

1

116 kills · 5 players

de_inferno · 53 min

1 rounds · 2023-10-18

COMPETITIVE 5v5

_NiKeD's team

0

97 kills · 5 players

Top fragger

lulbici

26 kills

Top impact

lulbici

0 ADR

Util damage

lulbici

0 HP

Weak spots this match

vs lifetime baseline
  • lulbici

    ADR 0 (avg 75)

    -100%
  • EMazreku

    ADR 0 (avg 77)

    -100%
  • aLiiPASHA

    HS % 23% (avg 31%)

    -26%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Xhekki's team

6 · 6 · OT 4

lulbici

L62

26/21/6 · 0 dmg

ADR

0

HS%

46

K/D

1.24

Multi 1
ADR -100%K/D +22%

aLiiPASHA

L64

26/20/5 · 0 dmg

ADR

0

HS%

23

K/D

1.30

Multi 4
HS % -26%K/D +25%

axhaikeq

L41

24/21/4 · 0 dmg

ADR

0

HS%

67

K/D

1.14

Multi 2

EMazreku

L82

22/18/2 · 0 dmg

ADR

0

HS%

64

K/D

1.22

Multi 2
ADR -100%HS % +16%K/D +11%

Xhekki

L87

18/17/9 · 0 dmg

ADR

0

HS%

61

K/D

1.06

Multi 2

_NiKeD's team

6 · 6

StripperXXX

L46

26/20/6 · 0 dmg

ADR

0

HS%

42

K/D

1.30

Multi 2

Phi_L

L83

21/26/5 · 0 dmg

ADR

0

HS%

71

K/D

0.81

Multi 1

Si_LleX

L92

20/23/2 · 0 dmg

ADR

0

HS%

60

K/D

0.87

Multi 3

Burberrry

L9

18/23/9 · 0 dmg

ADR

0

HS%

83

K/D

0.78

Multi 1

_NiKeD

L21

12/24/7 · 0 dmg

ADR

0

HS%

42

K/D

0.50

Half-by-half

First half

6 · 6

Second half

6 · 6

Overtime

4 · 0

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.