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Winner · quickMJ's team

13

69 kills · 5 players

de_anubis · 25 min

15 rounds · 2026-06-02

Europe 5v5 Queue

delpan213's team

2

44 kills · 5 players

Top fragger

Gh1ly

23 kills

Top impact

Gh1ly

127 ADR

Util damage

quickMJ

203 HP

Weak spots this match

vs lifetime baseline
  • Gh1ly

    HS % 22% (avg 46%)

    -52%
  • WaKsssss

    K/D 0.71 (avg 1.08)

    -34%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

quickMJ's team

10 · 3

Gh1ly

L85

23/7/3 · 1907 dmg

ADR

127

HS%

22

K/D

3.29

Entry 1/0Multi 4Util 14Pistol 1
HS % -52%K/D +196%ADR +55%

MATIMATE

L73

17/10/5 · 1561 dmg

ADR

104

HS%

59

K/D

1.70

Entry 3/0Multi 1Util 35Pistol 3

quickMJ

L82

15/8/7 · 1658 dmg

ADR

111

HS%

47

K/D

1.88

Multi 1Util 203AWP 1Pistol 7

matiol77

L83

12/7/5 · 1268 dmg

ADR

85

HS%

58

K/D

1.71

Entry 2/0Multi 1Util 78

MenDoSSHERE

L8

2/13/7 · 670 dmg

ADR

45

HS%

50

K/D

0.15

Entry 1/0Util 43

delpan213's team

2 · 0

delpan213

L8

12/13/3 · 1367 dmg

ADR

91

HS%

58

K/D

0.92

Entry 3/0Multi 1Util 103Pistol 3

StylexO

L82

10/14/3 · 1187 dmg

ADR

79

HS%

10

K/D

0.71

Entry 1/0Multi 1Pistol 1

WaKsssss

L8

10/14/2 · 1047 dmg

ADR

70

HS%

50

K/D

0.71

Entry 2/0Util 43Pistol 1
K/D -34%HS % +35%

ShOweU

L8

6/14/4 · 848 dmg

ADR

57

HS%

50

K/D

0.43

Entry 1/0Util 151Pistol 3

MickeyWillis

L7

6/15/3 · 862 dmg

ADR

58

HS%

67

K/D

0.40

Entry 1/0Multi 1Util 1Pistol 6

Half-by-half

First half

10 · 2

Second half

3 · 0

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.