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Winner · Ckogu10's team

13

80 kills · 5 players

de_ancient · 29 min

19 rounds · 2026-05-25

South America 5V5 Queue

liix's team

6

60 kills · 5 players

Top fragger

Ckogu10

20 kills

Top impact

Ckogu10

111 ADR

Util damage

Ju4ni_33

118 HP

Weak spots this match

vs lifetime baseline
  • Ckogu10

    HS % 25% (avg 49%)

    -49%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Ckogu10's team

8 · 5

Ckogu10

L53

20/12/5 · 2112 dmg

ADR

111

HS%

25

K/D

1.67

Entry 3/0Multi 1Util 95AWP 2Pistol 3
HS % -49%K/D +49%ADR +39%

shadezs-

L84

18/12/3 · 1709 dmg

ADR

90

HS%

22

K/D

1.50

Entry 2/0Multi 3Util 56Pistol 1

Tincho912

2

16/12/6 · 1799 dmg

ADR

95

HS%

62

K/D

1.33

Entry 1/0Multi 1Util 38Pistol 2
HS % +19%

cchEchoo

L53

13/13/6 · 1372 dmg

ADR

72

HS%

31

K/D

1.00

Entry 1/0Multi 1Util 61Pistol 2

tomms11

1

13/12/4 · 1549 dmg

ADR

82

HS%

85

K/D

1.08

Entry 1/0Multi 1Util 58Pistol 3

liix's team

4 · 2

panterr60hz

2

20/15/1 · 1792 dmg

ADR

94

HS%

40

K/D

1.33

Entry 3/0Multi 1Util 88Pistol 7
K/D +36%ADR +33%

SM8K

L61

14/16/5 · 1687 dmg

ADR

89

HS%

57

K/D

0.88

Entry 1/0Multi 2Util 65Pistol 1

Ju4ni_33

L52

12/16/2 · 1458 dmg

ADR

77

HS%

42

K/D

0.75

Entry 4/0Multi 1Util 118

liix

L61

8/17/1 · 1050 dmg

ADR

55

HS%

75

K/D

0.47

Entry 3/0AWP 1Pistol 2

Hard-14

L3

6/16/6 · 1032 dmg

ADR

54

HS%

33

K/D

0.38

Util 48

Half-by-half

First half

8 · 4

Second half

5 · 2

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.