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Winner · LzzGOD's team

13

84 kills · 5 players

de_overpass · 46 min

22 rounds · 2026-05-13

South America 5V5 Queue

francis667's team

9

77 kills · 5 players

Top fragger

skeletrx

24 kills

Top impact

skeletrx

103 ADR

Util damage

L30ZERAA

103 HP

Weak spots this match

vs lifetime baseline
  • francis667

    K/D 0.78 (avg 1.15)

    -32%
  • skeletrx

    HS % 50% (avg 61%)

    -18%
  • francis667

    ADR 72 (avg 86)

    -16%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

LzzGOD's team

7 · 6

L30ZERAA

3

21/15/3 · 2116 dmg

ADR

96

HS%

43

K/D

1.40

Entry 2/0Multi 1Util 103Pistol 4

LzzGOD

L94

20/15/4 · 1937 dmg

ADR

88

HS%

50

K/D

1.33

Entry 3/0Multi 1Util 11Pistol 1

xaropin157

4

19/13/3 · 1846 dmg

ADR

84

HS%

47

K/D

1.46

Entry 2/0Multi 1Util 23AWP 10Pistol 5

gshowwww

L82

13/21/4 · 1626 dmg

ADR

74

HS%

31

K/D

0.62

Entry 3/0Util 89Pistol 2

flyzzz_

L8

11/15/5 · 1443 dmg

ADR

66

HS%

55

K/D

0.73

Entry 1/0Util 86Pistol 2

francis667's team

5 · 4

skeletrx

L83

24/16/5 · 2274 dmg

ADR

103

HS%

50

K/D

1.50

Entry 4/0Multi 2Util 20AWP 4Pistol 3
HS % -18%K/D +36%ADR +28%

FLS0

L83

16/17/2 · 1832 dmg

ADR

83

HS%

44

K/D

0.94

Multi 3Util 8Pistol 4

francis667

L10

14/18/5 · 1580 dmg

ADR

72

HS%

71

K/D

0.78

Entry 3/0Util 45Pistol 7
K/D -32%ADR -16%HS % +22%

spw4u

L82

12/14/5 · 1668 dmg

ADR

76

HS%

33

K/D

0.86

Util 38Pistol 3

-shawk

L81

11/19/3 · 1302 dmg

ADR

59

HS%

55

K/D

0.58

Entry 4/0Util 73Pistol 2

Half-by-half

First half

7 · 5

Second half

6 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.