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Winner · Riis35's team

1

78 kills · 5 players

de_dust2 · 34 min

1 rounds · 2024-05-04

COMPETITIVE 5v5

dundiii's team

0

51 kills · 4 players

Top fragger

AnterasGOD

27 kills

Top impact

AnterasGOD

0 ADR

Util damage

AnterasGOD

0 HP

Weak spots this match

vs lifetime baseline
  • AnterasGOD

    ADR 0 (avg 83)

    -100%
  • Riis35

    ADR 0 (avg 84)

    -100%
  • Darken35

    ADR 0 (avg 46)

    -100%
  • KungJin

    ADR 0 (avg 73)

    -100%
  • muxadam

    ADR 0 (avg 82)

    -100%
  • dundiii

    ADR 0 (avg 73)

    -100%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Riis35's team

8 · 5

AnterasGOD

L45

27/10/3 · 0 dmg

ADR

0

HS%

48

K/D

2.70

Multi 4
ADR -100%K/D +133%

Riis35

L52

16/14/9 · 0 dmg

ADR

0

HS%

44

K/D

1.14

Multi 2
ADR -100%K/D -13%

Darken35

L33

14/15/7 · 0 dmg

ADR

0

HS%

57

K/D

0.93

Multi 1
ADR -100%HS % +46%K/D +19%

KungJin

L41

11/11/4 · 0 dmg

ADR

0

HS%

55

K/D

1.00

ADR -100%K/D -10%HS % +38%

MiniLeon

L52

10/13/2 · 0 dmg

ADR

0

HS%

40

K/D

0.77

K/D -15%HS % -11%

dundiii's team

4 · 3

muxadam

L51

19/17/7 · 0 dmg

ADR

0

HS%

37

K/D

1.12

Multi 1
ADR -100%HS % -16%

dundiii

L41

13/14/3 · 0 dmg

ADR

0

HS%

46

K/D

0.93

ADR -100%HS % +24%

Tuba29

L51

10/18/6 · 0 dmg

ADR

0

HS%

50

K/D

0.56

ADR -100%K/D -36%HS % +16%

ZoZii420

L43

9/15/2 · 0 dmg

ADR

0

HS%

67

K/D

0.60

Multi 1
ADR -100%K/D -18%HS % +43%

Half-by-half

First half

8 · 4

Second half

5 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.