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NMBR2's team

10

85 kills · 5 players

de_dust2 · 39 min

23 rounds · 2026-01-06

North America 5V5 Queue

Winner · rubenbtw's team

13

87 kills · 5 players

Top fragger

G1B0Y

24 kills

Top impact

G1B0Y

109 ADR

Util damage

NMBR2

295 HP

Weak spots this match

vs lifetime baseline
  • yoshii22

    K/D 0.72 (avg 1.09)

    -34%
  • Sassy203

    HS % 47% (avg 56%)

    -16%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

NMBR2's team

6 · 4

PRESTY

L73

19/19/6 · 2051 dmg

ADR

89

HS%

53

K/D

1.00

Entry 3/0Util 22AWP 2Pistol 3

MrCoolKH

L9

18/18/7 · 1843 dmg

ADR

80

HS%

50

K/D

1.00

Entry 3/0Multi 2Util 36AWP 1Pistol 2

NMBR2

L104

18/16/9 · 2001 dmg

ADR

87

HS%

56

K/D

1.12

Multi 2Util 295Pistol 4

Sassy203

L63

17/17/8 · 1830 dmg

ADR

80

HS%

47

K/D

1.00

Entry 5/0Multi 1Util 57
HS % -16%

yoshii22

L8

13/18/4 · 1580 dmg

ADR

69

HS%

46

K/D

0.72

Util 223Pistol 2
K/D -34%ADR -14%

rubenbtw's team

6 · 7

G1B0Y

L74

24/17/5 · 2513 dmg

ADR

109

HS%

62

K/D

1.41

Entry 3/0Multi 3Util 199Pistol 3

Gio8888

L85

23/17/7 · 2362 dmg

ADR

103

HS%

65

K/D

1.35

Entry 4/0Multi 3Util 173Pistol 4

rubenbtw

L9

18/17/3 · 1839 dmg

ADR

80

HS%

67

K/D

1.06

Entry 2/0Util 16Pistol 2

MyFirstDay

L8

13/19/14 · 1664 dmg

ADR

72

HS%

38

K/D

0.68

Entry 2/0Util 115Pistol 1

Luhkayden

L84

9/15/9 · 1228 dmg

ADR

53

HS%

44

K/D

0.60

Entry 1/0Util 73AWP 1Pistol 1

Half-by-half

First half

6 · 6

Second half

4 · 7

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.