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Winner · ilykki's team

16

110 kills · 5 players

de_ancient · 48 min

30 rounds · 2026-05-31

Europe 5v5 Queue

-AUUR00NEEE-'s team

14

112 kills · 5 players

Top fragger

Migel

33 kills

Top impact

-AUUR00NEEE-

106 ADR

Util damage

jodt_

486 HP

Weak spots this match

vs lifetime baseline
  • P4WelPeek67

    K/D 0.38 (avg 1.13)

    -66%
  • P4WelPeek67

    ADR 45 (avg 83)

    -46%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

ilykki's team

5 · 7 · OT 4

kokozewy

L94

30/20/6 · 2609 dmg

ADR

87

HS%

33

K/D

1.50

Entry 2/0Multi 2Util 159Pistol 5

jodt_

L94

27/21/10 · 2857 dmg

ADR

95

HS%

33

K/D

1.29

Entry 1/0Multi 2Util 486AWP 3Pistol 1

grishaprime

L106

24/24/5 · 2631 dmg

ADR

88

HS%

71

K/D

1.00

Entry 8/0Util 181Pistol 3

hyperblade-

L82

17/19/12 · 2134 dmg

ADR

71

HS%

65

K/D

0.89

Entry 1/0Multi 2Util 140Pistol 4

ilykki

L9

12/28/6 · 1677 dmg

ADR

56

HS%

67

K/D

0.43

Entry 4/0Util 194Pistol 1

-AUUR00NEEE-'s team

7 · 5 · OT 2

Migel

L98

33/21/2 · 2740 dmg

ADR

91

HS%

30

K/D

1.57

Entry 3/0Multi 5Util 36AWP 11Pistol 3

-AUUR00NEEE-

L92

28/21/9 · 3175 dmg

ADR

106

HS%

25

K/D

1.33

Entry 8/0Multi 2Util 359AWP 8Pistol 1

I3LANK_

L81

21/21/10 · 2259 dmg

ADR

75

HS%

33

K/D

1.00

Multi 1Util 47Pistol 5

MrF4LC0N

L93

20/22/7 · 2430 dmg

ADR

81

HS%

65

K/D

0.91

Entry 1/0Multi 3Util 110AWP 3Pistol 7

P4WelPeek67

L9

10/26/7 · 1363 dmg

ADR

45

HS%

70

K/D

0.38

Entry 2/0Util 232Pistol 2
K/D -66%ADR -46%HS % +25%

Half-by-half

First half

5 · 7

Second half

7 · 5

Overtime

4 · 2

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.