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asicbeats's team

0

69 kills · 5 players

de_inferno · 37 min

1 rounds · 2025-06-07

Europe 5v5 Queue

Winner · YOU1's team

1

84 kills · 5 players

Top fragger

k1la4x

24 kills

Top impact

k1la4x

120 ADR

Util damage

t0rkle-T

427 HP

Weak spots this match

vs lifetime baseline
  • Taddeus_Lp

    K/D 0.53 (avg 0.97)

    -45%
  • Taddeus_Lp

    ADR 59 (avg 72)

    -18%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

asicbeats's team

5 · 3

sh4d9w

L103

20/18/9 · 2000 dmg

ADR

95

HS%

40

K/D

1.11

Entry 3/0Multi 2Util 324Pistol 1

asicbeats

L101

15/16/4 · 1564 dmg

ADR

75

HS%

53

K/D

0.94

Util 50Pistol 5
HS % +13%

t0rkle-T

L10

13/18/5 · 1845 dmg

ADR

88

HS%

62

K/D

0.72

Entry 1/0Multi 1Util 427Pistol 5

wobinichlol

L93

11/14/4 · 1458 dmg

ADR

69

HS%

45

K/D

0.79

Multi 1Util 134AWP 2Pistol 1

Taddeus_Lp

L81

10/19/4 · 1228 dmg

ADR

59

HS%

70

K/D

0.53

Entry 2/0Util 81Pistol 1
K/D -45%ADR -18%HS % +75%

YOU1's team

7 · 6

k1la4x

L102

24/13/5 · 2515 dmg

ADR

120

HS%

67

K/D

1.85

Entry 7/0Multi 2Util 85Pistol 7

desna

L104

19/14/2 · 1987 dmg

ADR

95

HS%

42

K/D

1.36

Entry 3/0Multi 2Util 39Pistol 4

YOU1

L82

15/16/6 · 1810 dmg

ADR

86

HS%

47

K/D

0.94

Entry 3/0Util 206AWP 2Pistol 2

JONICKELLO

L103

14/15/9 · 1558 dmg

ADR

74

HS%

57

K/D

0.93

Entry 2/0Multi 2Util 84Pistol 1

Sportback

L72

12/11/1 · 1137 dmg

ADR

54

HS%

33

K/D

1.09

Multi 1Util 58AWP 3Pistol 1

Half-by-half

First half

5 · 7

Second half

3 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.