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Winner · Jul1aN-qq's team

13

74 kills · 5 players

de_inferno · 29 min

18 rounds · 2026-05-31

Europe 5v5 Queue

rufa8's team

5

49 kills · 5 players

Top fragger

DaliMCgregor

18 kills

Top impact

DaliMCgregor

105 ADR

Util damage

1mlocked

236 HP

Weak spots this match

vs lifetime baseline
  • BUDGET-

    K/D 0.71 (avg 1.11)

    -36%
  • BUDGET-

    ADR 58 (avg 83)

    -30%
  • BUDGET-

    HS % 40% (avg 48%)

    -17%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Jul1aN-qq's team

10 · 3

DaliMCgregor

L101

18/11/6 · 1894 dmg

ADR

105

HS%

56

K/D

1.64

Entry 3/0Multi 1Util 143Pistol 4

D0lir

L103

15/10/4 · 1454 dmg

ADR

81

HS%

33

K/D

1.50

Entry 3/0Util 46

-VVeesT

L102

15/7/1 · 1459 dmg

ADR

81

HS%

53

K/D

2.14

Multi 2Util 60Pistol 3

s0_0mple

L103

13/12/6 · 1579 dmg

ADR

88

HS%

69

K/D

1.08

Entry 1/0Multi 2Util 201Pistol 3

Jul1aN-qq

L104

13/9/1 · 1285 dmg

ADR

71

HS%

62

K/D

1.44

Entry 7/0Multi 1Util 3AWP 5Pistol 2

rufa8's team

2 · 3

1mlocked

L101

12/13/5 · 1573 dmg

ADR

87

HS%

50

K/D

0.92

Entry 1/0Multi 1Util 236Pistol 3

rufa8

L101

11/15/3 · 1318 dmg

ADR

73

HS%

36

K/D

0.73

Util 79AWP 1Pistol 1

BUDGET-

L102

10/14/1 · 1046 dmg

ADR

58

HS%

40

K/D

0.71

Entry 1/0AWP 1Pistol 2
K/D -36%ADR -30%

774kk

L101

9/14/3 · 1092 dmg

ADR

61

HS%

33

K/D

0.64

Util 160Pistol 2

streifXDD

L10

7/18/2 · 966 dmg

ADR

54

HS%

71

K/D

0.39

Entry 2/0Util 22AWP 2Pistol 3

Half-by-half

First half

10 · 2

Second half

3 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.