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DANHARDY's team

7

60 kills · 5 players

de_anubis · 34 min

20 rounds · 2026-05-26

Europe 5v5 Queue

Winner · -neSko-'s team

13

83 kills · 5 players

Top fragger

DeviLsR3ap3R

21 kills

Top impact

kostyabakhm

110 ADR

Util damage

tyr4nt

213 HP

Weak spots this match

vs lifetime baseline
  • DANHARDY

    K/D 0.67 (avg 1.04)

    -36%
  • DANHARDY

    HS % 33% (avg 44%)

    -25%
  • DANHARDY

    ADR 64 (avg 83)

    -23%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

DANHARDY's team

7 · 0

thunderr123

L8

16/16/2 · 1603 dmg

ADR

80

HS%

62

K/D

1.00

Entry 1/0Multi 1Util 32Pistol 2

DANHARDY

L93

12/18/2 · 1276 dmg

ADR

64

HS%

33

K/D

0.67

Entry 2/0Multi 1Util 29AWP 2Pistol 3
K/D -36%HS % -25%

Ldr

L92

12/17/6 · 1364 dmg

ADR

68

HS%

67

K/D

0.71

Multi 2Util 123Pistol 1

ERZURUMPEEEK

L101

10/17/1 · 1089 dmg

ADR

54

HS%

80

K/D

0.59

Entry 1/0Multi 1Util 59AWP 2

Zyroxth

L91

10/16/4 · 1551 dmg

ADR

78

HS%

60

K/D

0.62

Entry 1/0Multi 1Pistol 2

-neSko-'s team

5 · 8

DeviLsR3ap3R

L94

21/10/6 · 2073 dmg

ADR

104

HS%

57

K/D

2.10

Entry 3/0Util 109AWP 2Pistol 3

JonMissclick

L104

18/11/3 · 1574 dmg

ADR

79

HS%

33

K/D

1.64

Entry 3/0Multi 1Util 39AWP 10Pistol 6

kostyabakhm

L93

17/14/9 · 2209 dmg

ADR

110

HS%

29

K/D

1.21

Entry 6/0Multi 1Util 31AWP 4Pistol 1

-neSko-

L9

14/13/4 · 1382 dmg

ADR

69

HS%

43

K/D

1.08

Util 10Pistol 3

tyr4nt

L92

13/13/10 · 1648 dmg

ADR

82

HS%

69

K/D

1.00

Entry 3/0Multi 1Util 213Pistol 1

Half-by-half

First half

7 · 5

Second half

0 · 8

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.