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wafeloly's team

0

69 kills · 5 players

de_dust2 · 32 min

1 rounds · 2025-04-26

Europe 5v5 Queue

Winner · chlebitoo's team

1

92 kills · 5 players

Top fragger

Chmieless

24 kills

Top impact

Miksiek21

123 ADR

Util damage

Chmieless

283 HP

Weak spots this match

vs lifetime baseline
  • Joint3k3

    HS % 28% (avg 46%)

    -39%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

wafeloly's team

4 · 5

Chmieless

L63

24/18/5 · 2597 dmg

ADR

118

HS%

42

K/D

1.33

Entry 3/0Multi 3Util 283AWP 3Pistol 4

Joint3k3

L52

18/19/7 · 2006 dmg

ADR

91

HS%

28

K/D

0.95

Entry 2/0Multi 1Util 115Pistol 5
HS % -39%K/D -12%ADR +16%

wafeloly

L54

12/16/5 · 1272 dmg

ADR

58

HS%

42

K/D

0.75

Multi 1Util 31Pistol 1

Borkos3

L5

10/20/6 · 1383 dmg

ADR

63

HS%

20

K/D

0.50

Entry 4/0Util 29AWP 3Pistol 5

YuP_99

L2

5/19/5 · 755 dmg

ADR

34

HS%

40

K/D

0.26

Util 60

chlebitoo's team

8 · 5

Miksiek21

L43

24/18/7 · 2702 dmg

ADR

123

HS%

79

K/D

1.33

Entry 4/0Multi 3Util 222AWP 1Pistol 5

pekinczykXD

L43

21/12/8 · 2350 dmg

ADR

107

HS%

48

K/D

1.75

Entry 3/0Util 164AWP 4Pistol 1
K/D +54%ADR +26%

VinaVI007

L63

20/15/3 · 1852 dmg

ADR

84

HS%

55

K/D

1.33

Entry 3/0Multi 1Util 32Pistol 1

xKillerq

L52

15/11/3 · 1496 dmg

ADR

68

HS%

27

K/D

1.36

Entry 1/0Util 60AWP 5Pistol 3

chlebitoo

L32

12/15/5 · 1219 dmg

ADR

55

HS%

67

K/D

0.80

Entry 2/0Util 18AWP 1Pistol 1

Half-by-half

First half

4 · 8

Second half

5 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.