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Winner · TeoFts's team

13

75 kills · 5 players

de_mirage · 35 min

21 rounds · 2026-03-07

South America 5V5 Queue

Luyioo's team

8

67 kills · 5 players

Top fragger

-bastin-

24 kills

Top impact

-bastin-

119 ADR

Util damage

GABIGOL01

197 HP

Weak spots this match

vs lifetime baseline
  • -bastin-

    HS % 33% (avg 48%)

    -31%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

TeoFts's team

8 · 5

-bastin-

L46

24/13/5 · 2499 dmg

ADR

119

HS%

33

K/D

1.85

Entry 2/0Multi 3Util 4AWP 13Pistol 3
HS % -31%K/D +137%ADR +66%

leokuhnen77

L23

20/12/3 · 1604 dmg

ADR

76

HS%

30

K/D

1.67

Entry 3/0Multi 4Util 2AWP 3Pistol 4

amennnnnni

L4

14/12/5 · 1409 dmg

ADR

67

HS%

36

K/D

1.17

Entry 2/0Util 15AWP 4Pistol 5

GABIGOL01

L13

10/13/8 · 1416 dmg

ADR

67

HS%

40

K/D

0.77

Entry 1/0Multi 1Util 197Pistol 1

TeoFts

L41

7/17/6 · 1163 dmg

ADR

55

HS%

57

K/D

0.41

Entry 2/0Util 48AWP 1Pistol 1

Luyioo's team

4 · 4

MAGRAOz

L22

21/11/2 · 1969 dmg

ADR

94

HS%

5

K/D

1.91

Entry 1/0Multi 2Util 2AWP 3Pistol 4

Luyioo

L34

20/17/4 · 2142 dmg

ADR

102

HS%

45

K/D

1.18

Entry 6/0Multi 1Util 166AWP 3Pistol 2

monicags

L2

10/16/5 · 1489 dmg

ADR

71

HS%

60

K/D

0.62

Entry 1/0Util 133Pistol 3

submetido

L31

9/18/3 · 1043 dmg

ADR

50

HS%

44

K/D

0.50

Entry 3/0Pistol 2

gabrielsqrrr

L21

7/13/2 · 979 dmg

ADR

47

HS%

29

K/D

0.54

Util 73Pistol 1

Half-by-half

First half

8 · 4

Second half

5 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.