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PiKudin's team

0

51 kills · 5 players

de_overpass · 31 min

1 rounds · 2025-08-27

South America 5V5 Queue

Winner · flumezera's team

1

57 kills · 4 players

Top fragger

youmen2004

18 kills

Top impact

youmen2004

111 ADR

Util damage

flumezera

116 HP

Weak spots this match

vs lifetime baseline
  • VINICIUSvncs

    HS % 20% (avg 53%)

    -62%
  • manzotti01

    HS % 30% (avg 50%)

    -40%
  • manzotti01

    K/D 0.67 (avg 1.08)

    -38%
  • VINICIUSvncs

    K/D 0.33 (avg 0.43)

    -23%
  • PiKudin

    HS % 33% (avg 42%)

    -21%
  • VINICIUSvncs

    ADR 38 (avg 47)

    -18%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

PiKudin's team

2 · 3

PiKudin

L33

15/14/3 · 1373 dmg

ADR

76

HS%

33

K/D

1.07

Entry 2/0Multi 2Pistol 3
HS % -21%

LeanChill_pe

L21

15/14/3 · 1496 dmg

ADR

83

HS%

40

K/D

1.07

Util 42Pistol 3
K/D +32%ADR +13%

manzotti01

L31

10/15/7 · 1573 dmg

ADR

87

HS%

30

K/D

0.67

Entry 1/0Util 52Pistol 1
HS % -40%K/D -38%ADR +16%

JAPONESPZS

L2

6/15/2 · 608 dmg

ADR

34

HS%

83

K/D

0.40

Entry 2/0Pistol 3

VINICIUSvncs

L3

5/15/0 · 692 dmg

ADR

38

HS%

20

K/D

0.33

Entry 1/0Pistol 1
HS % -62%K/D -23%

flumezera's team

10 · 3

youmen2004

L35

18/13/6 · 1993 dmg

ADR

111

HS%

44

K/D

1.38

Entry 4/0Multi 1Util 33Pistol 2

flumezera

L33

14/8/4 · 1429 dmg

ADR

79

HS%

21

K/D

1.75

Entry 2/0Util 116AWP 1Pistol 2

xDoko2

L41

13/11/2 · 1127 dmg

ADR

63

HS%

46

K/D

1.18

Entry 3/0AWP 4Pistol 2

NobreAkOn

L21

12/9/2 · 1127 dmg

ADR

63

HS%

58

K/D

1.33

Entry 1/0Util 10AWP 2Pistol 2
ADR -13%K/D +32%HS % +14%

Half-by-half

First half

2 · 10

Second half

3 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.