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bigvadya's team

8

74 kills · 5 players

de_mirage · 30 min

21 rounds · 2026-02-24

Europe 5v5 Queue

Winner · f3rstik's team

13

77 kills · 5 players

Top fragger

DeeeDeeee

20 kills

Top impact

appdata

98 ADR

Util damage

DeeeDeeee

138 HP

Weak spots this match

vs lifetime baseline
  • RonykS

    K/D 0.87 (avg 1.19)

    -27%
  • RonykS

    HS % 31% (avg 42%)

    -26%
  • -allkf

    K/D 0.93 (avg 1.10)

    -15%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

bigvadya's team

7 · 1

appdata

L102

19/15/7 · 2047 dmg

ADR

98

HS%

47

K/D

1.27

Entry 2/0Multi 1Util 72Pistol 4

bigvadya

L103

15/13/0 · 1390 dmg

ADR

66

HS%

67

K/D

1.15

Entry 3/0Multi 1Util 39AWP 1Pistol 4

GJluk

L101

14/18/8 · 1858 dmg

ADR

89

HS%

57

K/D

0.78

Entry 3/0Util 119Pistol 4

K9R9

L101

13/16/3 · 1518 dmg

ADR

72

HS%

62

K/D

0.81

Entry 1/0Multi 2AWP 3Pistol 3

RonykS

L101

13/15/3 · 1468 dmg

ADR

70

HS%

31

K/D

0.87

Util 61AWP 1
K/D -27%HS % -26%

f3rstik's team

5 · 8

DeeeDeeee

L101

20/16/4 · 2014 dmg

ADR

96

HS%

75

K/D

1.25

Entry 3/0Multi 1Util 138Pistol 7

f3rstik

L104

18/16/2 · 1889 dmg

ADR

90

HS%

33

K/D

1.12

Entry 4/0Multi 2AWP 7Pistol 4

artness

L104

14/13/7 · 1749 dmg

ADR

83

HS%

71

K/D

1.08

Entry 2/0Multi 1Util 138Pistol 4

-allkf

L103

13/14/4 · 1572 dmg

ADR

75

HS%

54

K/D

0.93

Entry 1/0Util 45Pistol 1
K/D -15%ADR -13%HS % +32%

FAKMENTALITY

L101

12/16/3 · 1338 dmg

ADR

64

HS%

33

K/D

0.75

Entry 2/0Util 17AWP 3Pistol 2

Half-by-half

First half

7 · 5

Second half

1 · 8

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.