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Chuki47's team

3

40 kills · 5 players

de_dust2 · 28 min

16 rounds · 2026-05-24

Europe 5v5 Queue

Winner · Lokinoo's team

13

77 kills · 5 players

Top fragger

gogg0

19 kills

Top impact

Lokinoo

132 ADR

Util damage

Lokinoo

330 HP

Weak spots this match

vs lifetime baseline
  • rest3-_-

    K/D 0.40 (avg 1.02)

    -61%
  • rest3-_-

    ADR 39 (avg 79)

    -51%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Chuki47's team

3 · 0

Emasik97

L81

14/14/2 · 1371 dmg

ADR

86

HS%

57

K/D

1.00

Multi 2Util 4AWP 2Pistol 5

JanH1990

L8

7/16/5 · 1320 dmg

ADR

83

HS%

57

K/D

0.44

Entry 1/0Util 69Pistol 2

PerkunasLTU

L71

7/16/3 · 863 dmg

ADR

54

HS%

43

K/D

0.44

Util 100Pistol 1

Chuki47

L81

6/16/3 · 902 dmg

ADR

56

HS%

50

K/D

0.38

Entry 1/0AWP 2Pistol 1

rest3-_-

L8

6/15/2 · 617 dmg

ADR

39

HS%

50

K/D

0.40

Util 3Pistol 2
K/D -61%ADR -51%

Lokinoo's team

9 · 4

gogg0

L84

19/9/8 · 2064 dmg

ADR

129

HS%

58

K/D

2.11

Entry 5/0Multi 2Util 70Pistol 2
K/D +88%ADR +63%

hafkeee

L86

18/6/3 · 1596 dmg

ADR

100

HS%

50

K/D

3.00

Entry 3/0Multi 3Util 21AWP 3Pistol 2

Lokinoo

L82

18/10/6 · 2107 dmg

ADR

132

HS%

28

K/D

1.80

Entry 2/0Multi 1Util 330AWP 7Pistol 5

Jimouli

L81

12/6/1 · 993 dmg

ADR

62

HS%

75

K/D

2.00

Entry 2/0Util 131Pistol 1

B999999999

L8

10/10/5 · 1023 dmg

ADR

64

HS%

50

K/D

1.00

Entry 2/0Util 44Pistol 2

Half-by-half

First half

3 · 9

Second half

0 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.