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niqz's team

31

233 kills · 5 players

de_anubis · 124 min

65 rounds · 2026-06-20

North America 5V5 Queue

Winner · panda-_-'s team

34

242 kills · 5 players

Top fragger

TheSteveGuy

66 kills

Top impact

TheSteveGuy

102 ADR

Util damage

ParhamDD

682 HP

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

niqz's team

4 · 8 · OT 19

cleb

L610

57/50/23 · 6181 dmg

ADR

95

HS%

40

K/D

1.14

Entry 9/0Multi 5Util 592AWP 11Pistol 3

ParhamDD

L75

56/50/13 · 5302 dmg

ADR

82

HS%

34

K/D

1.12

Entry 10/0Multi 3Util 682AWP 16Pistol 6

niqz

L89

55/48/26 · 6593 dmg

ADR

101

HS%

44

K/D

1.15

Entry 8/0Multi 3Util 579AWP 2Pistol 3
ADR +22%

Entix

3

43/44/24 · 4487 dmg

ADR

69

HS%

23

K/D

0.98

Entry 6/0Multi 1Util 358Pistol 1

MarkoLegion

L72

22/27/8 · 2626 dmg

ADR

40

HS%

59

K/D

0.81

Entry 4/0Multi 1Util 61Pistol 1

panda-_-'s team

8 · 4 · OT 22

TheSteveGuy

L713

66/44/15 · 6632 dmg

ADR

102

HS%

55

K/D

1.50

Entry 4/0Multi 7Util 378AWP 3Pistol 7
K/D +36%ADR +20%

CountryClub

L810

47/51/11 · 4943 dmg

ADR

76

HS%

51

K/D

0.92

Entry 8/0Multi 5Util 227AWP 2Pistol 2

IzzZ3

L74

46/41/13 · 5225 dmg

ADR

80

HS%

30

K/D

1.12

Entry 5/0Multi 1Util 464AWP 15Pistol 3

Cow64

L74

43/56/12 · 4649 dmg

ADR

72

HS%

49

K/D

0.77

Entry 6/0Multi 2Util 491AWP 8

panda-_-

L73

40/54/13 · 5206 dmg

ADR

80

HS%

38

K/D

0.74

Entry 5/0Multi 3Util 507AWP 6Pistol 2

Half-by-half

First half

4 · 8

Second half

8 · 4

Overtime

19 · 22

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.