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Winner · ben1ck's team

1

95 kills · 5 players

de_ancient · 38 min

1 rounds · 2025-03-12

North America 5V5 Queue

ketamine_me's team

0

80 kills · 5 players

Top fragger

seanduckman

31 kills

Top impact

seanduckman

117 ADR

Util damage

Percology

195 HP

Weak spots this match

vs lifetime baseline
  • AfterSight

    HS % 18% (avg 46%)

    -61%
  • AfterSight

    K/D 0.61 (avg 1.10)

    -45%
  • AfterSight

    ADR 57 (avg 77)

    -26%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

ben1ck's team

6 · 7

seanduckman

L9

31/16/5 · 2807 dmg

ADR

117

HS%

42

K/D

1.94

Entry 4/0Multi 3Util 57Pistol 3

ben1ck

L85

22/13/4 · 2043 dmg

ADR

85

HS%

23

K/D

1.69

Entry 4/0Util 37AWP 5Pistol 3

M0b_

L76

19/15/11 · 2468 dmg

ADR

103

HS%

68

K/D

1.27

Entry 1/0Multi 1Util 190Pistol 5

Djmeess01

L82

12/18/4 · 1358 dmg

ADR

57

HS%

25

K/D

0.67

Entry 2/0Util 70

AfterSight

L8

11/18/6 · 1362 dmg

ADR

57

HS%

18

K/D

0.61

Entry 1/0Util 101Pistol 2
HS % -61%K/D -45%

ketamine_me's team

6 · 5

Percology

L92

19/21/8 · 2308 dmg

ADR

96

HS%

47

K/D

0.90

Entry 2/0Multi 1Util 195Pistol 5

-ntz1

L82

18/15/3 · 2126 dmg

ADR

89

HS%

33

K/D

1.20

Entry 3/0Multi 3Util 17AWP 5Pistol 3

IcyDawg

L92

17/20/4 · 1444 dmg

ADR

60

HS%

47

K/D

0.85

Entry 6/0Multi 2Util 21AWP 1Pistol 2

varsin

L82

14/19/3 · 1527 dmg

ADR

64

HS%

29

K/D

0.74

Entry 1/0Util 127Pistol 5

ketamine_me

L83

12/20/9 · 1913 dmg

ADR

80

HS%

67

K/D

0.60

Multi 1Util 49Pistol 3

Half-by-half

First half

6 · 6

Second half

7 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.