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Winner · Szmulox's team

13

86 kills · 5 players

de_nuke · 35 min

21 rounds · 2026-03-08

Europe 5v5 Queue

Moroz119's team

8

69 kills · 5 players

Top fragger

Melobimbas

31 kills

Top impact

Melobimbas

140 ADR

Util damage

Moroz119

164 HP

Weak spots this match

vs lifetime baseline
  • Szmulox

    HS % 40% (avg 51%)

    -22%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Szmulox's team

6 · 7

Melobimbas

L56

31/16/4 · 2940 dmg

ADR

140

HS%

52

K/D

1.94

Entry 5/0Multi 6Util 120AWP 3

Szmulox

L54

20/13/2 · 1800 dmg

ADR

86

HS%

40

K/D

1.54

Entry 1/0Util 65AWP 4Pistol 3
HS % -22%K/D +27%

giganiga696

L53

15/14/3 · 1617 dmg

ADR

77

HS%

53

K/D

1.07

Entry 4/0Util 44AWP 4Pistol 3

Tomiho

L5

12/13/5 · 1444 dmg

ADR

69

HS%

50

K/D

0.92

Entry 2/0Multi 1Util 45Pistol 2

Sodercs

L5

8/15/7 · 1285 dmg

ADR

61

HS%

38

K/D

0.53

Entry 1/0Util 5AWP 1Pistol 2

Moroz119's team

6 · 2

KHABATILA

L82

18/17/8 · 1858 dmg

ADR

89

HS%

56

K/D

1.06

Entry 1/0Multi 1Util 52AWP 1Pistol 2

BOREC

L52

16/16/6 · 1659 dmg

ADR

79

HS%

25

K/D

1.00

Entry 1/0Multi 1Util 77Pistol 3

Moroz119

L41

13/18/5 · 1129 dmg

ADR

54

HS%

15

K/D

0.72

Entry 1/0Multi 1Util 164AWP 3Pistol 3

lyaz0

L31

11/18/8 · 1545 dmg

ADR

74

HS%

64

K/D

0.61

Entry 2/0Util 36Pistol 2

cris2115

L52

11/19/5 · 1428 dmg

ADR

68

HS%

55

K/D

0.58

Entry 3/0Multi 1Util 54AWP 3Pistol 3

Half-by-half

First half

6 · 6

Second half

7 · 2

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.