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br1zick's team

16

122 kills · 5 players

de_dust2 · 59 min

35 rounds · 2026-05-30

Europe 5v5 Queue

Winner · Shpur1k's team

19

132 kills · 5 players

Top fragger

morozss17

38 kills

Top impact

morozss17

107 ADR

Util damage

bek4Day

356 HP

Weak spots this match

vs lifetime baseline
  • minyaan

    K/D 0.93 (avg 1.12)

    -17%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

br1zick's team

7 · 5 · OT 4

morozss17

L106

38/25/9 · 3732 dmg

ADR

107

HS%

39

K/D

1.52

Multi 5Util 74AWP 2Pistol 5

minyaan

L104

26/28/8 · 2647 dmg

ADR

76

HS%

69

K/D

0.93

Entry 4/0Multi 2Util 145Pistol 1
K/D -17%HS % +28%

Meep0vsk1y

L102

23/27/3 · 2478 dmg

ADR

71

HS%

70

K/D

0.85

Entry 5/0Util 26AWP 9Pistol 5

NiGHTMARE-66

L103

20/26/10 · 2607 dmg

ADR

75

HS%

60

K/D

0.77

Entry 4/0Multi 1Util 90AWP 3Pistol 5

br1zick

L101

15/27/7 · 2007 dmg

ADR

57

HS%

47

K/D

0.56

Entry 3/0Util 235AWP 4Pistol 2

Shpur1k's team

5 · 7 · OT 7

moscowwings

L104

31/24/6 · 3474 dmg

ADR

99

HS%

35

K/D

1.29

Entry 9/0Util 162AWP 19Pistol 3

bek4Day

L104

29/25/9 · 3182 dmg

ADR

91

HS%

31

K/D

1.16

Entry 2/0Multi 1Util 356AWP 1Pistol 6

Shpur1k

L103

27/29/10 · 2974 dmg

ADR

85

HS%

33

K/D

0.93

Entry 5/0Multi 3Util 185AWP 2Pistol 2

-commodus-

L103

27/23/5 · 2535 dmg

ADR

72

HS%

48

K/D

1.17

Entry 3/0Multi 1Util 146AWP 6Pistol 3

PAZORISHE

L105

18/21/6 · 1906 dmg

ADR

55

HS%

67

K/D

0.86

Util 118Pistol 1

Half-by-half

First half

7 · 5

Second half

5 · 7

Overtime

4 · 7

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.