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Winner · A1k's team

13

95 kills · 5 players

de_dust2 · 46 min

24 rounds · 2026-05-30

Europe 5v5 Queue

lepetsa's team

11

84 kills · 5 players

Top fragger

AspaR

22 kills

Top impact

Lst--

94 ADR

Util damage

en0ugh

152 HP

Weak spots this match

vs lifetime baseline
  • StopxL

    K/D 0.74 (avg 0.99)

    -25%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

A1k's team

6 · 7

AspaR

L94

22/17/6 · 2006 dmg

ADR

84

HS%

59

K/D

1.29

Entry 1/0Multi 3Util 40Pistol 2

undone

L101

20/16/8 · 2018 dmg

ADR

84

HS%

60

K/D

1.25

Entry 4/0Multi 2Util 96AWP 3Pistol 4

Lst--

L102

20/18/7 · 2261 dmg

ADR

94

HS%

65

K/D

1.11

Entry 2/0Multi 4Util 139Pistol 2

A1k

L93

19/18/7 · 1939 dmg

ADR

81

HS%

47

K/D

1.06

Entry 2/0Multi 1Util 87Pistol 1

StopxL

L103

14/19/13 · 2080 dmg

ADR

87

HS%

64

K/D

0.74

Entry 1/0Multi 1Util 53Pistol 3
K/D -25%HS % +25%ADR +10%

lepetsa's team

6 · 5

lepetsa

L101

21/22/3 · 2083 dmg

ADR

87

HS%

43

K/D

0.95

Entry 3/0Multi 1Util 123AWP 3Pistol 5

Leby

L102

18/17/3 · 1807 dmg

ADR

75

HS%

78

K/D

1.06

Entry 4/0Multi 2Util 34AWP 2

TriedSoHard

L102

17/19/6 · 1872 dmg

ADR

78

HS%

65

K/D

0.89

Entry 1/0Multi 2Util 111Pistol 5

en0ugh

L93

14/17/6 · 1663 dmg

ADR

69

HS%

21

K/D

0.82

Entry 1/0Util 152AWP 6Pistol 1

burak0v

L93

14/20/4 · 1730 dmg

ADR

72

HS%

86

K/D

0.70

Entry 5/0Multi 1Util 136Pistol 4

Half-by-half

First half

6 · 6

Second half

7 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.