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Winner · jupac12's team

13

91 kills · 5 players

de_dust2 · 38 min

24 rounds · 2026-05-03

Europe 5v5 Queue

n0vik's team

11

82 kills · 5 players

Top fragger

b0ris999

27 kills

Top impact

alxquu

106 ADR

Util damage

kimq77

184 HP

Weak spots this match

vs lifetime baseline
  • jupac12

    K/D 0.88 (avg 1.06)

    -17%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

jupac12's team

6 · 7

alxquu

L85

24/15/6 · 2545 dmg

ADR

106

HS%

50

K/D

1.60

Entry 5/0Multi 1Util 88AWP 8Pistol 3

Arsence

L92

19/19/10 · 2279 dmg

ADR

95

HS%

63

K/D

1.00

Entry 4/0Multi 3Util 156Pistol 6
HS % +31%ADR +20%

Shtim

L81

18/16/4 · 1993 dmg

ADR

83

HS%

44

K/D

1.12

Entry 2/0Multi 1Util 69AWP 3Pistol 1

jupac12

L93

15/17/8 · 1853 dmg

ADR

77

HS%

47

K/D

0.88

Entry 2/0Util 38AWP 5Pistol 1
K/D -17%HS % +27%

Boban04

L82

15/15/4 · 1330 dmg

ADR

55

HS%

53

K/D

1.00

Entry 1/0Multi 1Util 40Pistol 6

n0vik's team

6 · 5

b0ris999

L104

27/15/1 · 2418 dmg

ADR

101

HS%

33

K/D

1.80

Entry 5/0Multi 4Util 51AWP 16Pistol 2

kimq77

L83

17/16/5 · 1822 dmg

ADR

76

HS%

65

K/D

1.06

Multi 2Util 184AWP 5Pistol 4
K/D -14%HS % +16%

DeNak18

L103

15/18/6 · 1920 dmg

ADR

80

HS%

60

K/D

0.83

Multi 1Util 125Pistol 2

nkpfgx

L71

13/23/7 · 1625 dmg

ADR

68

HS%

46

K/D

0.57

Entry 3/0Multi 1Util 145Pistol 4

n0vik

L8

10/20/5 · 1426 dmg

ADR

59

HS%

20

K/D

0.50

Entry 2/0Util 83Pistol 2

Half-by-half

First half

6 · 6

Second half

7 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.