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Winner · KlRlTO's team

16

112 kills · 5 players

de_anubis · 52 min

30 rounds · 2026-05-20

Europe 5v5 Queue

InFOCUS's team

14

100 kills · 5 players

Top fragger

Twe4k3r

29 kills

Top impact

Twe4k3r

104 ADR

Util damage

Twe4k3r

283 HP

Weak spots this match

vs lifetime baseline
  • TomixAtomix

    ADR 64 (avg 83)

    -22%
  • KlRlTO

    HS % 38% (avg 46%)

    -17%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

KlRlTO's team

7 · 5 · OT 4

Twe4k3r

L85

29/19/8 · 3125 dmg

ADR

104

HS%

41

K/D

1.53

Entry 1/0Multi 2Util 283AWP 4Pistol 2

Gnes

L103

25/17/11 · 2752 dmg

ADR

92

HS%

32

K/D

1.47

Entry 4/0Multi 1Util 279Pistol 6

KlRlTO

L103

24/21/4 · 2473 dmg

ADR

82

HS%

38

K/D

1.14

Entry 5/0Multi 2Util 112AWP 3Pistol 1
HS % -17%

Jarppi420

L92

18/21/8 · 2316 dmg

ADR

77

HS%

50

K/D

0.86

Entry 2/0Multi 1Util 193Pistol 4

erusb0b

L83

16/22/5 · 1600 dmg

ADR

53

HS%

44

K/D

0.73

Entry 2/0Multi 1Util 45Pistol 2

InFOCUS's team

5 · 7 · OT 2

-snowflower

L94

29/18/2 · 2708 dmg

ADR

90

HS%

59

K/D

1.61

Entry 5/0Util 54Pistol 5

TomixAtomix

L95

20/19/3 · 1926 dmg

ADR

64

HS%

40

K/D

1.05

Entry 1/0Util 42AWP 1Pistol 1
ADR -22%

Rar1Tett

1

18/27/10 · 2426 dmg

ADR

81

HS%

50

K/D

0.67

Entry 5/0Util 150Pistol 3

spizess

L92

18/24/6 · 2125 dmg

ADR

71

HS%

44

K/D

0.75

Entry 3/0Multi 1Util 43AWP 3Pistol 2

InFOCUS

L102

15/25/8 · 2101 dmg

ADR

70

HS%

40

K/D

0.60

Entry 2/0Util 236AWP 2Pistol 1

Half-by-half

First half

7 · 5

Second half

5 · 7

Overtime

4 · 2

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.