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xamzakuduro's team

8

77 kills · 5 players

de_mirage · 37 min

21 rounds · 2026-06-03

Europe 5v5 Queue

Winner · Killermts__'s team

13

78 kills · 5 players

Top fragger

z1llyy

26 kills

Top impact

z1llyy

130 ADR

Util damage

Hadzior

122 HP

Weak spots this match

vs lifetime baseline
  • xamzakuduro

    K/D 0.69 (avg 0.99)

    -30%
  • Hadzior

    HS % 39% (avg 50%)

    -22%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

xamzakuduro's team

4 · 4

linibini

L84

22/12/2 · 2087 dmg

ADR

99

HS%

27

K/D

1.83

Entry 2/0Multi 2Util 86AWP 4Pistol 1

-EsTreLLa-

L9

16/18/3 · 1739 dmg

ADR

83

HS%

81

K/D

0.89

Entry 1/0Pistol 3

Levanskyy

L93

16/15/3 · 1579 dmg

ADR

75

HS%

50

K/D

1.07

Entry 3/0Util 23AWP 3Pistol 4

goy-

L8

12/17/3 · 1528 dmg

ADR

73

HS%

83

K/D

0.71

Entry 1/0Util 92AWP 1Pistol 4

xamzakuduro

L91

11/16/6 · 1460 dmg

ADR

70

HS%

82

K/D

0.69

Entry 3/0Util 37AWP 2Pistol 3
K/D -30%ADR -11%HS % +61%

Killermts__'s team

8 · 5

z1llyy

L95

26/15/8 · 2730 dmg

ADR

130

HS%

54

K/D

1.73

Entry 5/0Multi 3Util 15AWP 1Pistol 7

Hadzior

L93

18/17/5 · 1683 dmg

ADR

80

HS%

39

K/D

1.06

Entry 4/0Multi 2Util 122AWP 1Pistol 2
HS % -22%

RobiNN7

L92

12/16/11 · 1623 dmg

ADR

77

HS%

25

K/D

0.75

Multi 1Util 109Pistol 2

K1LLPT

L83

12/14/5 · 1432 dmg

ADR

68

HS%

50

K/D

0.86

Util 110Pistol 3

Killermts__

L9

10/16/3 · 942 dmg

ADR

45

HS%

10

K/D

0.62

Entry 2/0Util 30AWP 3Pistol 2

Half-by-half

First half

4 · 8

Second half

4 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.