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Winner · -SOL1D's team

13

88 kills · 5 players

de_mirage · 35 min

23 rounds · 2026-05-27

Europe 5v5 Queue

dmtking's team

10

72 kills · 5 players

Top fragger

Iumitooo

23 kills

Top impact

Iumitooo

113 ADR

Util damage

dmtking

228 HP

Weak spots this match

vs lifetime baseline
  • ed1ta_-

    ADR 22 (avg 79)

    -73%
  • ed1ta_-

    K/D 0.44 (avg 1.01)

    -56%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

-SOL1D's team

9 · 4

atakami_

L103

22/17/6 · 2122 dmg

ADR

92

HS%

32

K/D

1.29

Entry 2/0Multi 2Util 104Pistol 2

fentark

L103

21/17/5 · 2114 dmg

ADR

92

HS%

57

K/D

1.24

Entry 2/0Multi 2Util 17AWP 2Pistol 4

-SOL1D

L101

16/16/3 · 1856 dmg

ADR

81

HS%

44

K/D

1.00

Entry 3/0Util 111AWP 2Pistol 3
K/D -12%HS % -8%

awupadgl

L103

15/18/7 · 2016 dmg

ADR

88

HS%

47

K/D

0.83

Entry 3/0Multi 1Util 73AWP 4Pistol 2

En3rgic

L103

14/12/7 · 1373 dmg

ADR

60

HS%

50

K/D

1.17

Entry 1/0Util 167AWP 1Pistol 4

dmtking's team

3 · 7

Iumitooo

L102

23/18/8 · 2609 dmg

ADR

113

HS%

48

K/D

1.28

Entry 5/0Multi 2Util 53Pistol 8
ADR +29%K/D +9%

EN-Harryyyy

L102

18/18/3 · 1652 dmg

ADR

72

HS%

44

K/D

1.00

Entry 3/0Multi 1Util 157AWP 9Pistol 2

dmtking

L103

14/19/12 · 1864 dmg

ADR

81

HS%

43

K/D

0.74

Entry 2/0Util 228Pistol 4

Colton-

L102

13/15/5 · 1480 dmg

ADR

64

HS%

62

K/D

0.87

Entry 1/0Multi 1Util 104Pistol 1

ed1ta_-

L10

4/9/1 · 500 dmg

ADR

22

HS%

75

K/D

0.44

Entry 1/0Pistol 1
ADR -73%K/D -56%HS % +42%

Half-by-half

First half

9 · 3

Second half

4 · 7

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.