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JUMAISYNBA

1

24 kills · 4 players

de_overpass · 17 min

14 rounds · 2026-05-17

SBER 2026

Winner · SberTeam

13

55 kills · 5 players

Top fragger

tenso

17 kills

Top impact

tenso

134 ADR

Util damage

w1lsky

57 HP

Weak spots this match

vs lifetime baseline
  • inai_Hanma

    K/D 0.54 (avg 1.31)

    -59%
  • sstprr

    ADR 39 (avg 84)

    -53%
  • FallenKnife

    K/D 0.64 (avg 1.04)

    -38%
  • inai_Hanma

    ADR 62 (avg 90)

    -31%
  • FallenKnife

    ADR 81 (avg 105)

    -23%
  • mixanikin

    K/D 0.36 (avg 0.45)

    -20%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

JUMAISYNBA

1 · 0

FallenKnife

1

9/14/3 · 1135 dmg

ADR

81

HS%

78

K/D

0.64

Entry 3/0Multi 1Util 24Pistol 2
K/D -38%ADR -23%HS % +50%

inai_Hanma

7/13/2 · 868 dmg

ADR

62

HS%

57

K/D

0.54

Util 5Pistol 4
K/D -59%ADR -31%HS % +33%

mixanikin

5/14/1 · 607 dmg

ADR

43

HS%

80

K/D

0.36

Util 8
K/D -20%ADR -14%HS % +186%

madmasya_

3/14/3 · 634 dmg

ADR

45

HS%

33

K/D

0.21

Entry 2/0Pistol 3

SberTeam

11 · 2

tenso

6

17/7/3 · 1873 dmg

ADR

134

HS%

35

K/D

2.43

Entry 3/0Multi 3Util 14AWP 3
HS % -19%K/D +119%ADR +56%

-ErnY-

L103

13/3/2 · 1203 dmg

ADR

86

HS%

46

K/D

4.33

Entry 3/0Multi 1AWP 7Pistol 1

Grozniy

L92

10/4/1 · 861 dmg

ADR

62

HS%

30

K/D

2.50

Entry 1/0AWP 3Pistol 4

w1lsky

L101

8/8/3 · 1019 dmg

ADR

73

HS%

38

K/D

1.00

Entry 2/0Util 57Pistol 2

sstprr

1

7/3/2 · 547 dmg

ADR

39

HS%

43

K/D

2.33

Util 11AWP 3Pistol 2
ADR -53%K/D +89%HS % +23%

Half-by-half

First half

1 · 11

Second half

0 · 2

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.