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kiiiNNNNNyyy's team

10

80 kills · 5 players

de_dust2 · 36 min

23 rounds · 2026-05-25

North America 5V5 Queue

Winner · rampageblzn's team

13

76 kills · 5 players

Top fragger

TheBigApe

24 kills

Top impact

TheBigApe

99 ADR

Util damage

Zooloff

234 HP

Weak spots this match

vs lifetime baseline
  • OHKAY

    ADR 78 (avg 95)

    -17%
  • OHKAY

    HS % 33% (avg 39%)

    -15%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

kiiiNNNNNyyy's team

6 · 4

TheBigApe

L94

24/14/5 · 2284 dmg

ADR

99

HS%

33

K/D

1.71

Entry 4/0Multi 2AWP 13Pistol 5

BabaYoda1

L72

18/14/5 · 1702 dmg

ADR

74

HS%

50

K/D

1.29

Entry 2/0Multi 1Util 211Pistol 1

kiiiNNNNNyyy

L82

13/16/7 · 1639 dmg

ADR

71

HS%

38

K/D

0.81

Multi 1Util 59AWP 5Pistol 4

hrishiTV

L5

13/16/3 · 1386 dmg

ADR

60

HS%

54

K/D

0.81

Entry 1/0Util 76Pistol 3

DranzerDC

L82

12/16/5 · 1456 dmg

ADR

63

HS%

25

K/D

0.75

Entry 3/0Multi 1Util 153

rampageblzn's team

6 · 7

Zooloff

L85

20/14/3 · 2154 dmg

ADR

94

HS%

50

K/D

1.43

Entry 1/0Multi 3Util 234AWP 1Pistol 3

OHKAY

L104

18/15/6 · 1804 dmg

ADR

78

HS%

33

K/D

1.20

Entry 3/0Multi 3Util 33AWP 1Pistol 2
ADR -17%HS % -15%

rampageblzn

L92

17/16/3 · 1544 dmg

ADR

67

HS%

29

K/D

1.06

Entry 1/0Multi 2Util 151AWP 2Pistol 5

monSTAHdoh

L62

12/14/7 · 1615 dmg

ADR

70

HS%

17

K/D

0.86

Entry 4/0Multi 1Util 128AWP 12

FrankNitty

L4

9/21/2 · 1170 dmg

ADR

51

HS%

56

K/D

0.43

Entry 4/0Util 60Pistol 4

Half-by-half

First half

6 · 6

Second half

4 · 7

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.