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teso666's team

8

67 kills · 5 players

de_dust2 · 34 min

21 rounds · 2026-05-19

Europe 5v5 Queue

Winner · -Stealerl's team

13

80 kills · 5 players

Top fragger

EAASYYYYY

21 kills

Top impact

-Stealerl

109 ADR

Util damage

susanoo02

183 HP

Weak spots this match

vs lifetime baseline
  • FlikoSs

    K/D 0.83 (avg 1.12)

    -26%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

teso666's team

4 · 4

teso666

L103

16/16/7 · 1986 dmg

ADR

95

HS%

88

K/D

1.00

Entry 4/0Util 61Pistol 4

susanoo02

L101

15/13/2 · 1431 dmg

ADR

68

HS%

60

K/D

1.15

Multi 1Util 183AWP 2Pistol 2

FlikoSs

L103

15/18/3 · 1842 dmg

ADR

88

HS%

60

K/D

0.83

Entry 5/0Multi 1Util 120AWP 3Pistol 3
K/D -26%

--unLucky--

L101

11/17/4 · 1270 dmg

ADR

61

HS%

55

K/D

0.65

AWP 3Pistol 4

OLEJ_KUN

L10

10/17/3 · 1110 dmg

ADR

53

HS%

60

K/D

0.59

Entry 1/0Util 28AWP 1Pistol 5

-Stealerl's team

8 · 5

EAASYYYYY

L103

21/12/2 · 1880 dmg

ADR

90

HS%

52

K/D

1.75

Entry 3/0Multi 3Util 107AWP 5Pistol 2

-Stealerl

L105

19/14/7 · 2283 dmg

ADR

109

HS%

42

K/D

1.36

Entry 3/0Multi 2Util 54AWP 4Pistol 1

lil_Rainn

L102

16/14/1 · 1503 dmg

ADR

72

HS%

50

K/D

1.14

Entry 2/0Multi 2Util 70AWP 3Pistol 5

FROZENMENT

L103

12/14/6 · 1585 dmg

ADR

76

HS%

25

K/D

0.86

Entry 2/0Util 32Pistol 2

Poprigun-

L10

12/13/4 · 1519 dmg

ADR

72

HS%

83

K/D

0.92

Entry 1/0Pistol 2

Half-by-half

First half

4 · 8

Second half

4 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.