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-3ARK00Z's team

10

83 kills · 5 players

de_mirage · 37 min

23 rounds · 2026-02-26

North America 5V5 Queue

Winner · freakazoid's team

13

84 kills · 5 players

Top fragger

freakazoid

23 kills

Top impact

freakazoid

117 ADR

Util damage

freakazoid

177 HP

Weak spots this match

vs lifetime baseline
  • LUKE4k

    HS % 31% (avg 44%)

    -30%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

-3ARK00Z's team

6 · 4

-Niner

L103

22/16/3 · 2287 dmg

ADR

99

HS%

36

K/D

1.38

Entry 3/0Multi 1Util 67AWP 6Pistol 2

1mpo5sible

L102

20/16/2 · 1907 dmg

ADR

83

HS%

60

K/D

1.25

Entry 5/0Multi 1Util 30AWP 4Pistol 5

LUKE4k

L102

16/16/3 · 1522 dmg

ADR

66

HS%

31

K/D

1.00

Entry 1/0Pistol 1
HS % -30%ADR -14%

Kote--

L101

14/18/7 · 1760 dmg

ADR

77

HS%

50

K/D

0.78

Entry 1/0Util 107AWP 1Pistol 5

-3ARK00Z

L102

11/18/10 · 1848 dmg

ADR

80

HS%

64

K/D

0.61

Entry 3/0Multi 1Util 59Pistol 4

freakazoid's team

6 · 7

freakazoid

L105

23/16/7 · 2699 dmg

ADR

117

HS%

43

K/D

1.44

Entry 2/0Multi 3Util 177Pistol 2

hyza

L101

18/19/6 · 1976 dmg

ADR

86

HS%

61

K/D

0.95

Entry 1/0Util 4Pistol 3

stew

L103

16/17/6 · 1805 dmg

ADR

79

HS%

62

K/D

0.94

Entry 6/0Util 90AWP 6Pistol 2

tmass1g

L101

15/15/4 · 1445 dmg

ADR

63

HS%

40

K/D

1.00

Util 45Pistol 4

1talp

L103

12/16/7 · 1451 dmg

ADR

63

HS%

58

K/D

0.75

Entry 1/0Util 151Pistol 1

Half-by-half

First half

6 · 6

Second half

4 · 7

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.