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TIMETOLOSE27's team

7

68 kills · 5 players

de_anubis · 39 min

20 rounds · 2026-06-02

Europe 5v5 Queue

Winner · wasfghswaa's team

13

74 kills · 5 players

Top fragger

wasfghswaa

23 kills

Top impact

wasfghswaa

117 ADR

Util damage

jackaI

137 HP

Weak spots this match

vs lifetime baseline
  • TIMETOLOSE27

    K/D 0.93 (avg 1.43)

    -35%
  • TIMETOLOSE27

    ADR 78 (avg 93)

    -16%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

TIMETOLOSE27's team

6 · 1

-Kropa-

L103

16/14/3 · 1646 dmg

ADR

82

HS%

69

K/D

1.14

Entry 3/0Multi 1Util 119Pistol 4

scarlxrdd666

L10

15/14/3 · 1565 dmg

ADR

78

HS%

80

K/D

1.07

Entry 2/0Util 39Pistol 4

TIMETOLOSE27

L102

14/15/4 · 1558 dmg

ADR

78

HS%

57

K/D

0.93

Entry 3/0Multi 1Util 34Pistol 1
K/D -35%ADR -16%HS % +19%

Z3R0t0xicity

L101

12/17/4 · 1352 dmg

ADR

68

HS%

83

K/D

0.71

Entry 2/0Util 69Pistol 5

Saax_

L101

11/15/5 · 1604 dmg

ADR

80

HS%

45

K/D

0.73

Entry 1/0Util 132

wasfghswaa's team

6 · 7

wasfghswaa

L104

23/12/5 · 2336 dmg

ADR

117

HS%

74

K/D

1.92

Entry 4/0Multi 3Util 45AWP 2Pistol 3
K/D +55%HS % +54%

SHIFTZZZ

L104

19/13/2 · 1666 dmg

ADR

83

HS%

47

K/D

1.46

Entry 2/0Util 74AWP 2

GrizzeZ

L102

13/11/6 · 1532 dmg

ADR

77

HS%

62

K/D

1.18

Entry 1/0Pistol 3

jackaI

L101

12/16/9 · 1474 dmg

ADR

74

HS%

75

K/D

0.75

Entry 1/0Util 137

thelizard666

L102

7/16/5 · 773 dmg

ADR

39

HS%

43

K/D

0.44

Entry 1/0Multi 1

Half-by-half

First half

6 · 6

Second half

1 · 7

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.