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Winner · RinUty's team

1

90 kills · 5 players

de_dust2 · 35 min

1 rounds · 2025-10-05

Europe 5v5 Queue

Skw4p's team

0

68 kills · 5 players

Top fragger

Fiolent01

22 kills

Top impact

Slyros1

114 ADR

Util damage

JackieChan09

132 HP

Weak spots this match

vs lifetime baseline
  • RinUty

    HS % 11% (avg 37%)

    -70%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

RinUty's team

3 · 10

Fiolent01

L24

22/14/5 · 1923 dmg

ADR

84

HS%

36

K/D

1.57

Entry 4/0Multi 3Util 111AWP 3Pistol 3

JackieChan09

L54

19/12/6 · 2006 dmg

ADR

87

HS%

37

K/D

1.58

Entry 2/0Multi 1Util 132AWP 3Pistol 2

RinUty

L42

18/12/6 · 1775 dmg

ADR

77

HS%

11

K/D

1.50

Entry 5/0Multi 1Util 49AWP 14Pistol 2
HS % -70%K/D +44%

Kreig228

L6

16/17/8 · 1969 dmg

ADR

86

HS%

56

K/D

0.94

Entry 1/0Util 109Pistol 7

Kuhar_95

L33

15/13/7 · 2055 dmg

ADR

89

HS%

20

K/D

1.15

Entry 2/0Util 90

Skw4p's team

9 · 1

Slyros1

L65

21/15/7 · 2624 dmg

ADR

114

HS%

76

K/D

1.40

Entry 1/0Multi 2AWP 3Pistol 2
K/D -11%HS % +31%ADR +22%

Skw4p

L52

17/18/3 · 1682 dmg

ADR

73

HS%

65

K/D

0.94

Entry 1/0Multi 1Util 42AWP 3Pistol 4

Frank_Mod

L31

12/19/5 · 1573 dmg

ADR

68

HS%

58

K/D

0.63

Entry 2/0Multi 1Util 75AWP 1Pistol 1

_Faiska_

L52

11/19/6 · 1328 dmg

ADR

58

HS%

45

K/D

0.58

Entry 3/0Multi 1Util 60Pistol 3

Sqdez

L4

7/20/1 · 675 dmg

ADR

29

HS%

43

K/D

0.35

Entry 2/0Util 70

Half-by-half

First half

3 · 9

Second half

10 · 1

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.