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Winner · Killex1's team

13

88 kills · 5 players

de_anubis · 39 min

23 rounds · 2026-05-17

Europe 5v5 Queue

WhiteJumper's team

10

79 kills · 5 players

Top fragger

Killex1

28 kills

Top impact

Killex1

111 ADR

Util damage

WhiteJumper

178 HP

Weak spots this match

vs lifetime baseline
  • senoooooooo

    K/D 0.88 (avg 1.15)

    -23%
  • 4KSGN

    HS % 31% (avg 40%)

    -23%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Killex1's team

9 · 4

Killex1

L95

28/13/2 · 2545 dmg

ADR

111

HS%

50

K/D

2.15

Entry 5/0Multi 3Util 94Pistol 4
K/D +68%HS % +32%

Nitexe

L95

23/13/7 · 2523 dmg

ADR

110

HS%

61

K/D

1.77

Entry 1/0Multi 1Util 164Pistol 3

senoooooooo

L72

14/16/8 · 1643 dmg

ADR

71

HS%

57

K/D

0.88

Entry 1/0Util 119Pistol 2
K/D -23%ADR -14%

4KSGN

L31

13/18/7 · 1452 dmg

ADR

63

HS%

31

K/D

0.72

Entry 4/0Util 143Pistol 4
HS % -23%K/D -13%

CTL57

10/19/9 · 1561 dmg

ADR

68

HS%

30

K/D

0.53

Util 5

WhiteJumper's team

3 · 7

Dekore5

L71

20/16/5 · 2057 dmg

ADR

89

HS%

60

K/D

1.25

Entry 4/0Util 53AWP 2Pistol 5

hun73rz_

L72

17/17/3 · 1617 dmg

ADR

70

HS%

24

K/D

1.00

Util 9AWP 7Pistol 5

kinsizee

L73

15/17/7 · 2076 dmg

ADR

90

HS%

47

K/D

0.88

Entry 3/0Multi 2Util 133Pistol 2

WhiteJumper

L81

14/20/4 · 1814 dmg

ADR

79

HS%

50

K/D

0.70

Entry 4/0Multi 2Util 178Pistol 1

SquirtL3

L53

13/18/2 · 1348 dmg

ADR

59

HS%

15

K/D

0.72

Entry 1/0Multi 3Util 5AWP 4Pistol 1

Half-by-half

First half

9 · 3

Second half

4 · 7

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.