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ergoooo's team

9

64 kills · 5 players

de_inferno · 34 min

22 rounds · 2026-06-02

Europe 5v5 Queue

Winner · Tauson's team

13

82 kills · 5 players

Top fragger

adamskii-

29 kills

Top impact

adamskii-

117 ADR

Util damage

ergoooo

461 HP

Weak spots this match

vs lifetime baseline
  • nuga

    K/D 0.56 (avg 1.13)

    -50%
  • nuga

    ADR 54 (avg 83)

    -35%
  • nuga

    HS % 33% (avg 48%)

    -31%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

ergoooo's team

2 · 7

Palmer666-

2

18/20/6 · 1970 dmg

ADR

90

HS%

50

K/D

0.90

Entry 5/0Multi 1Util 401Pistol 2

ergoooo

L103

15/16/7 · 1800 dmg

ADR

82

HS%

60

K/D

0.94

Entry 3/0Multi 1Util 461AWP 1Pistol 1

Bast

L101

12/15/3 · 1605 dmg

ADR

73

HS%

33

K/D

0.80

Entry 1/0Util 314Pistol 2

souzzik

L10

10/15/2 · 934 dmg

ADR

43

HS%

50

K/D

0.67

Util 29AWP 1Pistol 3

nuga

L103

9/16/4 · 1196 dmg

ADR

54

HS%

33

K/D

0.56

Entry 1/0Util 164AWP 3Pistol 4
K/D -50%ADR -35%

Tauson's team

10 · 3

adamskii-

L105

29/10/2 · 2563 dmg

ADR

117

HS%

59

K/D

2.90

Entry 4/0Multi 4Util 141Pistol 3
K/D +161%ADR +40%

olk3n

L103

16/15/12 · 2218 dmg

ADR

101

HS%

56

K/D

1.07

Entry 4/0Util 416Pistol 1

bananhuve

L102

15/13/6 · 1817 dmg

ADR

83

HS%

80

K/D

1.15

Entry 2/0Util 195Pistol 2
HS % +54%

Tauson

L101

12/14/4 · 1395 dmg

ADR

63

HS%

33

K/D

0.86

Entry 2/0Multi 1Util 166AWP 7Pistol 1

l1NC--

L92

10/12/4 · 1149 dmg

ADR

52

HS%

60

K/D

0.83

Util 260Pistol 4

Half-by-half

First half

2 · 10

Second half

7 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.