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artsivi7's team

8

65 kills · 5 players

de_anubis · 37 min

21 rounds · 2026-04-25

Europe 5v5 Queue

Winner · niveseliy's team

13

86 kills · 5 players

Top fragger

qu1kys

26 kills

Top impact

qu1kys

116 ADR

Util damage

joey777888

142 HP

Weak spots this match

vs lifetime baseline
  • L0G1kkk

    HS % 25% (avg 42%)

    -40%
  • sleepmode

    K/D 0.67 (avg 1.11)

    -40%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

artsivi7's team

5 · 3

artsivi7

L75

23/14/0 · 2011 dmg

ADR

96

HS%

74

K/D

1.64

Entry 2/0Multi 3Util 83AWP 1Pistol 9

L0G1kkk

L61

16/16/3 · 1641 dmg

ADR

78

HS%

25

K/D

1.00

Entry 4/0Util 5Pistol 2
HS % -40%K/D +14%ADR +12%

sleepmode

L91

12/18/4 · 1498 dmg

ADR

71

HS%

42

K/D

0.67

Entry 5/0Pistol 2
K/D -40%ADR -12%

joey777888

L71

10/19/7 · 1504 dmg

ADR

72

HS%

40

K/D

0.53

Util 142Pistol 1

Eho1s

4/19/4 · 657 dmg

ADR

31

HS%

50

K/D

0.21

Util 52Pistol 1

niveseliy's team

7 · 6

qu1kys

4

26/13/3 · 2432 dmg

ADR

116

HS%

42

K/D

2.00

Entry 4/0Multi 3Util 8AWP 11Pistol 8

cheremysh

5

22/12/4 · 2129 dmg

ADR

101

HS%

41

K/D

1.83

Entry 2/0Multi 2Util 126Pistol 5

KeroxZZz

2

17/12/7 · 2110 dmg

ADR

101

HS%

76

K/D

1.42

Entry 2/0Multi 2Util 8Pistol 5

niveseliy

1

12/14/7 · 1536 dmg

ADR

73

HS%

42

K/D

0.86

Entry 2/0Util 109AWP 1Pistol 3

andrullia

1

9/14/3 · 863 dmg

ADR

41

HS%

22

K/D

0.64

Multi 2Util 69AWP 5

Half-by-half

First half

5 · 7

Second half

3 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.