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soulwage's team

8

72 kills · 5 players

de_dust2 · 34 min

21 rounds · 2026-05-24

Europe 5v5 Queue

Winner · -kappa44's team

13

84 kills · 5 players

Top fragger

dekoJr

22 kills

Top impact

dekoJr

105 ADR

Util damage

GSSMOK

130 HP

Weak spots this match

vs lifetime baseline
  • soulwage

    K/D 0.56 (avg 1.29)

    -57%
  • soulwage

    ADR 63 (avg 87)

    -27%
  • soulwage

    HS % 33% (avg 42%)

    -21%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

soulwage's team

5 · 3

dekoJr

L105

22/17/4 · 2214 dmg

ADR

105

HS%

55

K/D

1.29

Entry 5/0Multi 2Util 55Pistol 4

emot1de

L81

16/16/3 · 1677 dmg

ADR

80

HS%

50

K/D

1.00

Entry 3/0Util 105AWP 7Pistol 2
K/D -15%

GSSMOK

L7

13/17/2 · 1391 dmg

ADR

66

HS%

69

K/D

0.76

Multi 1Util 130AWP 1Pistol 5

bl00d1ove

L4

12/18/3 · 1318 dmg

ADR

63

HS%

50

K/D

0.67

Entry 1/0Multi 2Util 62AWP 4Pistol 5

soulwage

2

9/16/6 · 1320 dmg

ADR

63

HS%

33

K/D

0.56

Multi 1Util 63AWP 3Pistol 1
K/D -57%ADR -27%

-kappa44's team

7 · 6

-kappa44

L103

22/14/4 · 2107 dmg

ADR

100

HS%

45

K/D

1.57

Entry 2/0Multi 2Util 97AWP 9Pistol 6

Bexadd

L86

22/14/4 · 2024 dmg

ADR

96

HS%

50

K/D

1.57

Entry 1/0Multi 3Util 47Pistol 3

n1len10

L83

18/16/5 · 1857 dmg

ADR

88

HS%

44

K/D

1.12

Entry 5/0Multi 2Util 15AWP 9Pistol 4

-aikkomean-

L5

14/16/3 · 1448 dmg

ADR

69

HS%

57

K/D

0.88

Entry 3/0Multi 1Pistol 2

begace

L81

8/13/5 · 1156 dmg

ADR

55

HS%

75

K/D

0.62

Entry 1/0Util 65AWP 1

Half-by-half

First half

5 · 7

Second half

3 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.