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s1wulec's team

13

91 kills · 5 players

de_nuke · 52 min

29 rounds · 2026-05-31

Europe 5v5 Queue

Winner · immph's team

16

113 kills · 5 players

Top fragger

guy6687

26 kills

Top impact

guy6687

96 ADR

Util damage

guy6687

232 HP

Weak spots this match

vs lifetime baseline
  • pashazon

    HS % 38% (avg 45%)

    -16%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

s1wulec's team

7 · 5 · OT 1

Lijokame44

L84

25/23/4 · 2360 dmg

ADR

81

HS%

72

K/D

1.09

Entry 1/0Multi 1Util 149Pistol 3

Dejw240

L83

20/24/2 · 2077 dmg

ADR

72

HS%

60

K/D

0.83

Entry 2/0Multi 1Util 39Pistol 2

luboo08

L72

18/22/5 · 2241 dmg

ADR

77

HS%

56

K/D

0.82

Multi 1Util 125AWP 2Pistol 1

s1wulec

L73

15/23/5 · 1766 dmg

ADR

61

HS%

67

K/D

0.65

Entry 3/0Util 23Pistol 1

-ProNeverCry

L61

13/23/4 · 1698 dmg

ADR

59

HS%

62

K/D

0.57

Entry 3/0Multi 1Util 121Pistol 3

immph's team

5 · 7 · OT 4

guy6687

2

26/16/7 · 2781 dmg

ADR

96

HS%

38

K/D

1.62

Entry 4/0Multi 1Util 232

6yangster33

L71

24/21/1 · 2546 dmg

ADR

88

HS%

50

K/D

1.14

Entry 4/0Multi 1Util 93Pistol 2

immph

L87

23/20/7 · 2614 dmg

ADR

90

HS%

57

K/D

1.15

Entry 4/0Multi 2Util 178Pistol 3

pashazon

L75

21/17/5 · 2288 dmg

ADR

79

HS%

38

K/D

1.24

Entry 2/0Multi 3Util 126AWP 6Pistol 2
HS % -16%K/D +29%

ApEC3

L81

19/18/5 · 1907 dmg

ADR

66

HS%

37

K/D

1.06

Entry 6/0Util 143AWP 1Pistol 1

Half-by-half

First half

7 · 5

Second half

5 · 7

Overtime

1 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.