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Winner · GoDgoKill's team

13

76 kills · 5 players

de_dust2 · 33 min

19 rounds · 2026-05-15

Europe 5v5 Queue

PadshiyAngel's team

6

57 kills · 5 players

Top fragger

PARTYMADZ

21 kills

Top impact

IamNotARob0t

103 ADR

Util damage

s1mple_0001_

176 HP

Weak spots this match

vs lifetime baseline
  • IamNotARob0t

    K/D 0.79 (avg 1.13)

    -30%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

GoDgoKill's team

8 · 5

PARTYMADZ

L103

21/8/3 · 1716 dmg

ADR

90

HS%

52

K/D

2.62

Multi 1Util 162Pistol 4

GET_SANYA

L101

16/10/6 · 1592 dmg

ADR

84

HS%

38

K/D

1.60

Entry 3/0Util 47AWP 10Pistol 2

GoDgoKill

L103

14/13/5 · 1447 dmg

ADR

76

HS%

50

K/D

1.08

Entry 2/0Multi 1Util 143AWP 5Pistol 2

Parad1xs

L103

14/13/4 · 1676 dmg

ADR

88

HS%

79

K/D

1.08

Entry 5/0Util 66AWP 2Pistol 4
HS % +32%

IamNotARob0t

L103

11/14/11 · 1954 dmg

ADR

103

HS%

55

K/D

0.79

Entry 1/0Multi 1Util 166Pistol 1
K/D -30%HS % +28%ADR +24%

PadshiyAngel's team

4 · 2

sicko8

L101

21/12/3 · 1924 dmg

ADR

101

HS%

29

K/D

1.75

Entry 3/0Multi 2Util 121AWP 11Pistol 6

s1mple_0001_

L101

12/16/5 · 1348 dmg

ADR

71

HS%

75

K/D

0.75

Entry 1/0Util 176AWP 1Pistol 1

spaceshippp

L102

12/17/3 · 1347 dmg

ADR

71

HS%

67

K/D

0.71

Entry 2/0Multi 2AWP 1Pistol 1

PadshiyAngel

L102

7/16/6 · 899 dmg

ADR

47

HS%

29

K/D

0.44

Entry 1/0Util 33

CblH_BOGA

L10

5/15/6 · 1013 dmg

ADR

53

HS%

40

K/D

0.33

Entry 1/0Util 7

Half-by-half

First half

8 · 4

Second half

5 · 2

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.