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Winner · kenfle's team

13

88 kills · 5 players

de_overpass · 42 min

24 rounds · 2026-03-18

Europe 5v5 Queue

SaintSander's team

11

83 kills · 5 players

Top fragger

Yorr0k

22 kills

Top impact

und3rtak3r

92 ADR

Util damage

AnimaIAura

280 HP

Weak spots this match

vs lifetime baseline
  • -Avenox-

    K/D 0.75 (avg 1.04)

    -28%
  • -Avenox-

    ADR 67 (avg 79)

    -16%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

kenfle's team

10 · 3

Yorr0k

L94

22/17/3 · 2022 dmg

ADR

84

HS%

55

K/D

1.29

Multi 3Util 30Pistol 3

und3rtak3r

L94

20/15/7 · 2213 dmg

ADR

92

HS%

55

K/D

1.33

Multi 1Util 62AWP 2Pistol 2

kenfle

L92

16/15/3 · 1805 dmg

ADR

75

HS%

31

K/D

1.07

Entry 2/0Util 63AWP 4Pistol 3

AnimaIAura

L92

15/19/6 · 1907 dmg

ADR

80

HS%

67

K/D

0.79

Entry 2/0Multi 1Util 280Pistol 4

-Avenox-

L91

15/20/3 · 1600 dmg

ADR

67

HS%

53

K/D

0.75

Entry 6/0Util 66AWP 3Pistol 3
K/D -28%ADR -16%

SaintSander's team

2 · 9

alladin_r

L92

19/18/0 · 1881 dmg

ADR

78

HS%

63

K/D

1.06

Entry 3/0Multi 1Util 31AWP 3Pistol 3

Haswowpeek

L91

18/19/6 · 2135 dmg

ADR

89

HS%

44

K/D

0.95

Entry 3/0Util 119Pistol 1

vauhtimake22

L93

16/16/7 · 1743 dmg

ADR

73

HS%

56

K/D

1.00

Entry 4/0Multi 1Util 91Pistol 4

SprAyeR_r

L93

15/17/4 · 1546 dmg

ADR

64

HS%

53

K/D

0.88

Entry 2/0Multi 1Util 67AWP 1Pistol 2

SaintSander

L92

15/18/9 · 1702 dmg

ADR

71

HS%

47

K/D

0.83

Entry 2/0Util 75Pistol 2

Half-by-half

First half

10 · 2

Second half

3 · 9

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.