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lckr's team

7

62 kills · 5 players

de_dust2 · 31 min

20 rounds · 2026-05-27

North America 5V5 Queue

Winner · worthy1's team

13

82 kills · 5 players

Top fragger

NVFF

23 kills

Top impact

NVFF

118 ADR

Util damage

Thicc_Frog

202 HP

Weak spots this match

vs lifetime baseline
  • lckr

    K/D 0.59 (avg 1.33)

    -56%
  • lckr

    ADR 61 (avg 92)

    -34%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

lckr's team

6 · 1

NVFF

L105

23/16/3 · 2350 dmg

ADR

118

HS%

57

K/D

1.44

Entry 3/0Multi 3Util 47AWP 9Pistol 5

Nomad

L10

13/14/4 · 1403 dmg

ADR

70

HS%

62

K/D

0.93

Entry 1/0Util 18Pistol 3
K/D -12%HS % +35%

lckr

10/17/2 · 1212 dmg

ADR

61

HS%

50

K/D

0.59

Util 73AWP 2Pistol 2
K/D -56%ADR -34%

Thicc_Frog

L10

9/17/6 · 1267 dmg

ADR

63

HS%

67

K/D

0.53

Entry 4/0Util 202Pistol 4

ikwards

L102

7/18/4 · 793 dmg

ADR

40

HS%

43

K/D

0.39

AWP 2Pistol 2

worthy1's team

6 · 7

ReddVoid

L103

22/15/5 · 2139 dmg

ADR

107

HS%

45

K/D

1.47

Entry 3/0Multi 3Util 65AWP 5Pistol 1

JootyBIG

L101

16/12/7 · 1890 dmg

ADR

95

HS%

75

K/D

1.33

Entry 2/0Multi 1Util 106Pistol 2

worthy1

L103

16/13/4 · 1823 dmg

ADR

91

HS%

81

K/D

1.23

Entry 4/0Multi 1Util 112AWP 3Pistol 2

Mudock

4

16/12/1 · 1465 dmg

ADR

73

HS%

62

K/D

1.33

Entry 2/0Util 82AWP 1

zrv1

L102

12/10/3 · 1094 dmg

ADR

55

HS%

58

K/D

1.20

Entry 1/0Multi 1Util 58AWP 2Pistol 4

Half-by-half

First half

6 · 6

Second half

1 · 7

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.