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Winner · FlashKa_07's team

16

104 kills · 5 players

de_ancient · 44 min

28 rounds · 2026-04-27

Europe 5v5 Queue

Reddy_bLxT's team

12

102 kills · 5 players

Top fragger

skritopulnii

39 kills

Top impact

skritopulnii

152 ADR

Util damage

ookeeeey

272 HP

Weak spots this match

vs lifetime baseline
  • yxoed666

    K/D 1.09 (avg 1.33)

    -18%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

FlashKa_07's team

3 · 9 · OT 4

Kalashicko

L103

29/21/4 · 2896 dmg

ADR

103

HS%

86

K/D

1.38

Entry 6/0Multi 2Util 95Pistol 4
HS % +48%

FlashKa_07

L105

27/15/3 · 2711 dmg

ADR

97

HS%

22

K/D

1.80

Multi 4Util 242AWP 15Pistol 5

yxoed666

L106

24/22/8 · 2845 dmg

ADR

102

HS%

75

K/D

1.09

Entry 4/0Multi 2Util 37Pistol 2
K/D -18%HS % +15%

-MOONF1

1

15/24/14 · 1756 dmg

ADR

63

HS%

33

K/D

0.62

Entry 1/0Util 148Pistol 1

x1tt0_

L91

9/20/6 · 1236 dmg

ADR

44

HS%

33

K/D

0.45

Entry 2/0Util 114

Reddy_bLxT's team

9 · 3

skritopulnii

L104

39/23/4 · 4260 dmg

ADR

152

HS%

72

K/D

1.70

Entry 7/0Multi 5Util 126Pistol 5

MVK69

L105

26/16/3 · 2198 dmg

ADR

79

HS%

31

K/D

1.62

Multi 1Util 105AWP 7Pistol 4

ookeeeey

2

18/22/8 · 2128 dmg

ADR

76

HS%

39

K/D

0.82

Entry 6/0Multi 1Util 272AWP 4Pistol 3

Anazera

L101

10/20/4 · 1122 dmg

ADR

40

HS%

30

K/D

0.50

Util 71

Reddy_bLxT

L10

9/24/9 · 1296 dmg

ADR

46

HS%

56

K/D

0.38

Entry 2/0Util 87

Half-by-half

First half

3 · 9

Second half

9 · 3

Overtime

4 · 0

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.