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Winner · hopneZ's team

13

78 kills · 5 players

de_dust2 · 36 min

22 rounds · 2026-05-25

Europe 5v5 Queue

f1nch-_-'s team

9

66 kills · 5 players

Top fragger

hopneZ

23 kills

Top impact

hopneZ

114 ADR

Util damage

mandj0s

155 HP

Weak spots this match

vs lifetime baseline
  • TOKYOPEEK

    ADR 25 (avg 80)

    -69%
  • TOKYOPEEK

    HS % 25% (avg 51%)

    -51%
  • TOKYOPEEK

    K/D 0.57 (avg 1.14)

    -50%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

hopneZ's team

4 · 9

hopneZ

L105

23/13/7 · 2501 dmg

ADR

114

HS%

65

K/D

1.77

Entry 3/0Multi 3Util 115Pistol 6

-tAkA67

L105

20/12/4 · 1954 dmg

ADR

89

HS%

45

K/D

1.67

Multi 3Util 10Pistol 3
HS % -8%K/D +42%ADR +10%

mandj0s

L103

18/14/5 · 2019 dmg

ADR

92

HS%

56

K/D

1.29

Entry 3/0Multi 1Util 155Pistol 3

1miyamoto

L10

13/15/3 · 1188 dmg

ADR

54

HS%

46

K/D

0.87

Entry 2/0Util 10Pistol 4

TOKYOPEEK

L10

4/7/4 · 546 dmg

ADR

25

HS%

25

K/D

0.57

Util 93AWP 3Pistol 1
ADR -69%HS % -51%

f1nch-_-'s team

8 · 1

Nippard

L103

18/18/2 · 1745 dmg

ADR

79

HS%

61

K/D

1.00

Entry 2/0Multi 2Util 44Pistol 2

phenazepam

L102

17/19/4 · 2038 dmg

ADR

93

HS%

53

K/D

0.89

Entry 3/0Util 39AWP 7Pistol 5

fI4m1ng

L10

13/15/4 · 1620 dmg

ADR

74

HS%

62

K/D

0.87

Entry 6/0Util 85AWP 6Pistol 1

ecl1pse-

L104

12/15/9 · 1671 dmg

ADR

76

HS%

75

K/D

0.80

Entry 3/0Util 43AWP 3Pistol 2

f1nch-_-

L10

6/19/2 · 690 dmg

ADR

31

HS%

33

K/D

0.32

Util 28AWP 2Pistol 4

Half-by-half

First half

4 · 8

Second half

9 · 1

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.