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Winner · kingcoole's team

13

82 kills · 5 players

de_dust2 · 34 min

21 rounds · 2026-01-25

Europe 5v5 Queue

MyBroski_'s team

8

66 kills · 5 players

Top fragger

impulss

24 kills

Top impact

impulss

118 ADR

Util damage

Swoosh4

174 HP

Weak spots this match

vs lifetime baseline
  • Raylin_47

    K/D 0.58 (avg 1.10)

    -47%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

kingcoole's team

6 · 7

impulss

L94

24/14/8 · 2484 dmg

ADR

118

HS%

62

K/D

1.71

Entry 2/0Multi 2Util 49Pistol 2
ADR +35%K/D +34%

meowpeek

L85

23/12/3 · 2158 dmg

ADR

103

HS%

39

K/D

1.92

Entry 2/0Multi 3Util 160Pistol 6

Meowtares

L82

16/13/5 · 1703 dmg

ADR

81

HS%

38

K/D

1.23

Entry 3/0Util 102AWP 2Pistol 2

kingcoole

L101

11/13/2 · 1457 dmg

ADR

69

HS%

73

K/D

0.85

Entry 5/0Multi 1Util 26AWP 4Pistol 3

Swoosh4

L91

8/14/9 · 1084 dmg

ADR

52

HS%

38

K/D

0.57

Entry 2/0Util 174Pistol 3

MyBroski_'s team

6 · 2

DyceXCS2

L93

20/14/4 · 2163 dmg

ADR

103

HS%

60

K/D

1.43

Entry 2/0Multi 2Util 67AWP 2Pistol 5

uhuwi

L103

17/15/6 · 1600 dmg

ADR

76

HS%

29

K/D

1.13

Multi 3Util 85Pistol 1

Raylin_47

L101

11/19/8 · 1481 dmg

ADR

71

HS%

45

K/D

0.58

Entry 1/0Pistol 1
K/D -47%ADR -12%

MyBroski_

L81

10/17/6 · 1207 dmg

ADR

58

HS%

50

K/D

0.59

Entry 4/0Multi 1Util 86AWP 3Pistol 1

Rasko91

L7

8/17/5 · 818 dmg

ADR

39

HS%

38

K/D

0.47

Util 27AWP 1Pistol 2

Half-by-half

First half

6 · 6

Second half

7 · 2

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.