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Winner · b4rtiN's team

13

69 kills · 5 players

de_cache · 26 min

15 rounds · 2026-05-30

South America 5V5 Queue

raid-_'s team

2

37 kills · 5 players

Top fragger

-mtsz

17 kills

Top impact

dktenso-

122 ADR

Util damage

-mtsz

150 HP

Weak spots this match

vs lifetime baseline
  • raid-_

    K/D 0.62 (avg 1.26)

    -51%
  • _gco

    K/D 0.64 (avg 1.22)

    -48%
  • -hpm7

    K/D 0.53 (avg 1.01)

    -48%
  • -hpm7

    ADR 60 (avg 77)

    -23%
  • raid-_

    ADR 76 (avg 91)

    -16%
  • _gco

    ADR 70 (avg 84)

    -16%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

b4rtiN's team

10 · 3

-mtsz

L102

17/7/3 · 1679 dmg

ADR

112

HS%

71

K/D

2.43

Entry 1/0Multi 2Util 150Pistol 3

dktenso-

L104

16/10/5 · 1833 dmg

ADR

122

HS%

56

K/D

1.60

Entry 5/0Multi 1Util 118Pistol 5

ped

L103

14/10/8 · 1664 dmg

ADR

111

HS%

57

K/D

1.40

Entry 1/0Multi 1Util 8Pistol 1
K/D -10%ADR +14%HS % +10%

land1n

L103

14/5/2 · 1329 dmg

ADR

89

HS%

43

K/D

2.80

Entry 3/0Multi 2Util 139AWP 6Pistol 2
K/D +112%HS % +13%

b4rtiN

L101

8/5/2 · 659 dmg

ADR

44

HS%

75

K/D

1.60

Util 136Pistol 1

raid-_'s team

2 · 0

_gco

L101

9/14/2 · 1050 dmg

ADR

70

HS%

78

K/D

0.64

Entry 2/0Pistol 2
K/D -48%ADR -16%HS % +50%

raid-_

L101

8/13/3 · 1134 dmg

ADR

76

HS%

50

K/D

0.62

Entry 2/0Util 55Pistol 1
K/D -51%ADR -16%

P3RCY

L10

8/13/5 · 926 dmg

ADR

62

HS%

50

K/D

0.62

Util 72Pistol 1

-hpm7

L10

8/15/0 · 895 dmg

ADR

60

HS%

88

K/D

0.53

Entry 1/0Pistol 3
K/D -48%ADR -23%HS % +63%

-historya

L10

4/14/2 · 473 dmg

ADR

32

HS%

75

K/D

0.29

Pistol 1

Half-by-half

First half

10 · 2

Second half

3 · 0

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.